When a character moves with a step attack, which results in the character dying trough the the path of knives, he still has to choose a new position and keeps the cards. This is how my opponent described it. For further request you may ask @sergio_zar. On my side my cards were not greyed out any more, so it seemed as if I had priority. But also the cards looked as if I had priority, I could not do anything. I realized that I had no priority just because the clock of my opponent was ticking. I told my opponent and after he choosed a position for his dead character, I could priority and we could go on. Unfortunatly I have no log before the bug, because I restart the client (thinking it crashed). Data loaded. Verifying data. Initializing battle screen Battle joined stopTimer 0 347 startTimer 1 136 BATTLE LOG: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Participant sergio_zar must select targets BATTLE LOG: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Obernoob has rejoined the battle. BATTLE WARNING: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Invalid action: Lunging Strike, played by Thespia - invalid instigator BATTLE WARNING: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Invalid action: Lunging Strike, played by Thespia - too few target actors (0/1) BATTLE LOG: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Action: Lunging Strike is invalid - cancelling BATTLE LOG: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=Lunging Strike was cancelled. stopTimer 1 78 startTimer 0 347 BATTLE LOG: Scenario=LG Death March,Room=Obernoob vs sergio_zar,RoomID=4254,Msg=The active player is now Obernoob