[Bug] If Elven Maneuvers triggeres with an empty deck nothing happens.

Discussion in 'Bugs' started by Scarponi, Mar 14, 2015.

  1. Scarponi

    Scarponi Moderator

    I'm assuming Elven Maneuvers is coded like Pathfinding in that it stops looking for cards if it reaches the end of the deck. This is fine, and probably necessary in the case of Pathfinding to avoid a potential infinite loop.

    But, if at the time it is triggered the deck is already empty it seems it should recycle the discard pile and then start drawing. Instead it just identifies it's reached the end of the deck and does nothing. (I'm assuming Pathfinding has the same problem but have not tested.) This makes EM a dead trait (and Pathfinding a dead card) on any turn where the deck is empty.
     
    ParodyKnaveBob and Flaxative like this.
  2. Lord Feleran

    Lord Feleran Guild Leader

    EM needs a tiny nerf anyway :p
     
    ParodyKnaveBob likes this.
  3. Flaxative

    Flaxative Party Leader

    Should I move this to bugs?
     
    timeracers likes this.
  4. timeracers

    timeracers Guild Leader

    ParodyKnaveBob likes this.
  5. Scarponi

    Scarponi Moderator

    Oops! :oops: Yes please.
     
  6. Happenstance

    Happenstance Thaumaturge

    Can confirm this is still occurring in Quickdraw with Pathfinding. If your QD deck is empty, then Pathfinding does nothing. You have to wait until you have a partial deck with move cards in it to actually draw them.

    I understand that you can't have cards which send the game into an endless loop of drawing. At the same time, the current setup kinda breaks Pathfinding in QD. Could it be coded so it searches the remainder of the current QD deck, plus one rotation of the next, 'full' deck?
     

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