Bug: Highway Module 2

Discussion in 'Bugs' started by jwithington, Jun 3, 2013.

  1. jwithington

    jwithington Kobold

    Hello--

    New beta tester here, so let me know if I missed something.

    My game seems to have gotten locked up on the second stage of the Highway module.

    I'll include a screenshot. Basically, glasses dude tells Gary he is getting some details wrong, and at that point, it is my turn, but I cannot play any cards or pass.

    I'm using Chrome on a Chromebook, which is probably important info. I tried reloading the page and it read as me resigning before I tried again and got the same issue.

    [​IMG]
     
  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    I got it! See:

    Lots of folks have complained that this "story" text is staying on the screen too long. Here, I see Fumble in your hand: this means there's a hidden "You must play a trait" message hiding behind Melvin. Notice the glow on Fumble? You cannot play any OTHER card or pass at this time.

    Thus, the "story" text glitch is causing people to think the game is crashing. The real problem is the lingering text getting in the way.
     
  3. Jon

    Jon Blue Manchu Staff Member

    OK, we need a bigger "you must play a trait" indication.

    Also, I think these pre-battle prompts should have a continue button on them so you can see how to get rid of them.
     

Share This Page