[Bug] Glob of Flame sticks to Arrogant...

Discussion in 'Bugs' started by lemonpips, Mar 22, 2014.

  1. lemonpips

    lemonpips Mushroom Warrior

    Glob of Flame sticks to Arrogant Armor.
     
  2. Phaselock

    Phaselock Bugblatter

    Thienenu fries Arrtim with a glob of flame
    Arrogant Armor reduced damage to Arrtim by 3.
    Arrtim took 0 Fire damage.
    Arrtim's armor keeps Her unsullied by outside effects.

    Just tested, works normally. Pls post battle log ?
     
  3. Code:
    BATTLE LOG: Player=LeisureSuitLoli,Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Event=PlayAction,Action=Glob of Flame,Instigator=Elizabeth F Beurling,Targets=Keua the Dwarf Slayer
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 0
        (int) timeRemaining: 517
        (bool) start: false
     
    stopTimer 0 517
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (int) TRGA: 0
        (int) DBON: 0
        (utf_string) type: triggerSucceed
        (int) PUI: 0
        (int) TTHRESH: 4
        (int) ACTG: 0
        (int) TROLL: 5
        (int) DTHRESH: 0
        (int) ACTC: 1
        (int) TRID: 0
        (bool) IIU: false
        (int_array) TARP: []
        (int) TBON: 0
        (int_array) TARG: []
        (int) DPEN: 0
        (int_array) TARA: []
        (int) TPEN: 0
        (bool) ALTT: false
        (int) TRGP: 0
        (int) TCLOC: 0
        (int) TRGG: 0
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (sfs_object) HP:
            (sfs_array) peeks:
                (sfs_object)
                    (int) cownerp: 0
                    (bool) logOnClient: false
                    (utf_string) origin: Impervious Panoply
                    (utf_string) type: Arrogant Armor
                    (int) owner: 0
                    (int) card: 1
                    (int) cownerg: 0
                    (int) group: 0
               
           
       
        (utf_string) type: handPeeks
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: handPeeksSent
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (int) TRGA: 0
        (int) DBON: 0
        (utf_string) type: triggerSucceed
        (int) PUI: 0
        (int) TTHRESH: 0
        (int) ACTG: 0
        (int) TROLL: 3
        (int) DTHRESH: 0
        (int) ACTC: 1
        (int) TRID: 1
        (bool) IIU: false
        (int_array) TARP: []
        (int) TBON: 0
        (int_array) TARG: []
        (int) DPEN: 0
        (int_array) TARA: []
        (int) TPEN: 0
        (bool) ALTT: true
        (int) TRGP: 0
        (int) TCLOC: 0
        (int) TRGG: 0
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (sfs_object) HP:
            (sfs_array) peeks:
                (sfs_object)
                    (int) cownerp: 0
                    (bool) logOnClient: false
                    (utf_string) origin: Impervious Panoply
                    (utf_string) type: Arrogant Armor
                    (int) owner: 0
                    (int) card: 1
                    (int) cownerg: 0
                    (int) group: 0
               
           
       
        (utf_string) type: handPeeks
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: handPeeksSent
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: noMoreTraits
     
    Received extension response: battle
    Parameters:
        (int) ACTG: 2
        (utf_string) type: action
        (int) IUID: -1
        (bool) IIU: false
        (sfs_object) HP:
            (sfs_array) peeks:
                (sfs_object)
                    (int) cownerp: -1
                    (bool) logOnClient: false
                    (utf_string) origin: Elf
                    (utf_string) type: Dash
                    (int) owner: 1
                    (int) card: 2
                    (int) cownerg: -1
                    (int) group: 2
               
           
       
        (int) ACTC: 2
        (int) INST: 0
     
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 1
        (int) timeRemaining: 600
        (bool) start: true
     
    startTimer 1 600
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 1
        (int) timeRemaining: 600
        (bool) start: false
     
    stopTimer 1 600
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (utf_string) type: selectSquare
        (int) TARFY: 0
        (int) IUID: -1
        (bool) IIU: false
        (int) TARX: 4
        (int) TARY: 5
        (int) TARFX: 1
     
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 1
        (int) timeRemaining: 600
        (bool) start: true
     
    startTimer 1 600
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 1
        (int) timeRemaining: 600
        (bool) start: false
     
    stopTimer 1 600
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: done
     
    Received extension response: battle
    Parameters:
        (bool) IIU: false
        (utf_string) type: noMoreTraits
     
    Received extension response: battleTimer
    Parameters:
        (int) playerIndex: 0
        (int) timeRemaining: 517
        (bool) start: true
     
    startTimer 0 517
    BATTLE LOG: Player=LeisureSuitLoli,Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Event=TriggerSucceed,Trigger=Arrogant Armor,TriggeringActor=Keua the Dwarf Slayer,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Msg=Keua the Dwarf Slayer took 0 damage
    BATTLE LOG: Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Msg=Attaching Glob of Flame to Keua the Dwarf Slayer
    BATTLE LOG: Player=LeisureSuitLoli,Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Event=TriggerSucceed,Trigger=Arrogant Armor,TriggeringActor=Keua the Dwarf Slayer,AffectedActors=,TriggerType=Attach,TriggerLocation=Hand
    BATTLE LOG: Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Msg=Detaching and discarding Glob of Flame from Keua the Dwarf Slayer
    BATTLE LOG: Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Event=PlayAction,Action=Dash,Instigator=Blessed Anrime,Targets=
    BATTLE LOG: Scenario=Wedding Crashers! 2,Room=LeisureSuitLoli's battle (custom),RoomID=21841,Player=Gary,Actor=Blessed Anrime,Event=Move,Origin=(4, 5),StartFacing=(1, 0),Destination=(4, 5),EndFacing=(1, 0)
    Things seem fine.
     
  4. ClanCrusher

    ClanCrusher Hydra

    Arrogant Armor only activates on effects that attach after the card is in your hand. If you have the effect on your character before you draw Arrogant Armor, they'll stay on for the duration. I'm willing to bet that's what happened here.
     
  5. lemonpips

    lemonpips Mushroom Warrior

    I thought that I checked the battle log thoroughly for that, but I suppose I didn't check well enough. Anyway, I appreciate the investigation.
     

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