Bug: can't see that infected bite is attached to character

Discussion in 'Bugs' started by Vlamona, Oct 29, 2016.

  1. Vlamona

    Vlamona Thaumaturge

    My dwarf has infected bite attached to him. You can't see that, unless you put the pointer on the dwarf.

    Here's how it looks without the pointer:
    [​IMG]

    Here is what it looks like if the dwarf has the pointer on him:
    [​IMG]

    The card was put there by an enemy with a zombie form card. The dwarf did take poison damage from the bite.

    Battle log:

    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Starting round 10
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=Attachment Phase Initiated
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Magma Spray,TriggeringActor=Quionn,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Quionn took 3 damage
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Magma Spray from Quionn
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Fire Spray from Quionn
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Quionn died
    BoardDisplay::findAvailableFigureDeathPosition - can't find death marker on board
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Blind Rage,TriggeringActor=Gorvarr,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gorvarr took 0 damage
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Radioactive Spray,TriggeringActor=[Null],AffectedActors=Mezeerin,Dalendro,TriggerType=StartTurn,TriggerLocation=SquareAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Mezeerin took 2 damage
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Dalendro took 2 damage
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Mind Leak,TriggeringActor=Dalendro,AffectedActors=,TriggerType=PostDamage,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Attaching Festering Guts to Mezeerin
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Attaching Trip to Dalendro
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Radioactive Spray,TriggeringActor=[Null],AffectedActors=Mezeerin,Dalendro,TriggerType=StartTurn,TriggerLocation=SquareAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Mezeerin took 2 damage
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Dalendro took 2 damage
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Mind Leak,TriggeringActor=Dalendro,AffectedActors=,TriggerType=PostDamage,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Attaching Fright to Mezeerin
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Mind Leak from Dalendro
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Attaching Zombie Form to Dalendro
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Zombie Form,TriggeringActor=Dalendro,AffectedActors=,TriggerType=Attach,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=AttachmentExpired,Attachment=Adapted to Psychic,AttachedTo=Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=AttachmentExpired,Attachment=Adapted to Cold,AttachedTo=Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=AttachmentExpired,Attachment=Blind Rage,AttachedTo=Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=AttachmentExpired,Attachment=Radioactive Goo,AttachedTo=(7, 2)
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Adapted to Psychic from Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Adapted to Cold from Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Blind Rage from Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=Draw Phase Initiated
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew Run for Hardened Mercenary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Zombie Form,TriggeringActor=Dalendro,AffectedActors=,TriggerType=Unknown,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew a card for Hardened Mercenary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Zombie Form,TriggeringActor=Dalendro,AffectedActors=,TriggerType=Unknown,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew a card for Hardened Mercenary
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew Scuttle for Giant Roaches
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew a card for Giant Roaches
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew Run for Goblin Shamans
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew a card for Goblin Shamans
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gary drew a card for Goblin Shamans
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Walk for COC PC18
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Purging Strike for COC PC18
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Invigorating Touch for COC PC18
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Dash for COC PC21
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Instant Burn for COC PC21
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Vlamona drew Reliable Hide Armor for COC PC21
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=Action Phase Initiated
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=PlayAction,Action=Infected Bite,Instigator=Dalendro,Targets=Gorvarr
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Unholy Frenzy,TriggeringActor=Dalendro,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=TriggerSucceed,Trigger=Hardy Mail,TriggeringActor=Gorvarr,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gorvarr took 6 damage
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Attaching Infected Bite to Gorvarr
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=The active player is now Vlamona
    BATTLE LOG: Player=Vlamona,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=PlayAction,Action=Invigorating Touch,Instigator=Gorvarr,Targets=Dalendro
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Dalendro took 7 damage
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Gorvarr healed 7
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Unholy Frenzy from Dalendro
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Trip from Dalendro
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Detaching and discarding Zombie Form from Dalendro
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=Dalendro died
    BoardDisplay::findAvailableFigureDeathPosition - can't find death marker on board
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Group=Hardened Mercenary,Event=Discard,Card=Zombie Mob
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Group=Hardened Mercenary,Event=Discard,Card=Run
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Event=PlayAction,Action=Scuttle,Instigator=Dirt,Targets=
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Player=Gary,Participant=Gary,Actor=Dirt,Event=Move,Origin=(11, 3),StartFacing=(1, 0),Destination=(11, 5),EndFacing=(0, 1)
    BATTLE LOG: Scenario=COC Shallow Node3,Room=COFC (Vlamona),RoomID=55909,Msg=The active player is now Vlamona
     
    Last edited: Oct 29, 2016
  2. Flaxative

    Flaxative Party Leader

    What was your animation speed? Were you clicking a lot when it attached? Have you reproduced this bug?
     
  3. Vlamona

    Vlamona Thaumaturge

    Animation speed 10.

    I didn't notice that the card was attached until a bit later so I don't know if I was clicking a lot, but it seems likely.

    I have not reproduced the bug and don't intend to try.
     
  4. Flaxative

    Flaxative Party Leader

    I just think it's likely that this is related to how armor cards sometimes get really tiny when animations are happening too fast.
     

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