Arcing Spark Bug?

Discussion in 'Bugs' started by Inkfingers, Nov 23, 2015.

  1. Inkfingers

    Inkfingers Thaumaturge

    Lightning Bug.jpg
    As can be seen in the above image, I've selected the nearest Trog as a target for Arcing Spark, but cannot select the tree as a second, despite it being within three squares. Interestingly, I CAN select my Goo Priest, who is mechanically the same distance away. Not sure why this happened. It was the same no matter which wizard I used.
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=StartGame
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Starting round 1
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=Attachment Phase Initiated
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=Draw Phase Initiated
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Walk for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Wings of Faith for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Trained Bludgeon for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Altruism for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Walk for COC PC6
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Arcing Spark for COC PC6
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Mighty Spark for COC PC6
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Thick Hide Armor for COC PC6
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Dash for COC PC2
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Wall of Fire for COC PC2
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Spark for COC PC2
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Arcing Spark for COC PC2
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew Scuttle for Trog Scuttlers
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Trog Scuttlers
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Trog Scuttlers
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Trog Scuttlers
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Trog Scuttlers
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew Shuffle for Traplings
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Traplings
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Traplings
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Traplings
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Traplings
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew Walk for Beech Trees
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Beech Trees
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Beech Trees
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Gary drew a card for Beech Trees
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=Action Phase Initiated
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers must play a Trait
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Altruism,Instigator=Thagkuro,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Attaching Altruism to Thagkuro
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Cleansing Presence for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Wings of Faith,Instigator=Thagkuro,Targets=Haldhonear
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=TriggerFail,Trigger=Altruism,TriggeringActor=Thagkuro,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Attaching Wings of Faith to Haldhonear
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Shuffle,Instigator=Sprocket,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Sprocket,Event=Move,Origin=(2, 4),StartFacing=(0, -1),Destination=(2, 3),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Latch,Event=Move,Origin=(9, 9),StartFacing=(0, -1),Destination=(9, 9),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Barb,Event=Move,Origin=(9, 8),StartFacing=(0, -1),Destination=(8, 7),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Walk,Instigator=Thagkuro,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Inkfingers,Participant=Inkfingers,Actor=Thagkuro,Event=Move,Origin=(7, 1),StartFacing=(0, 1),Destination=(6, 2),EndFacing=(0, 1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Run,Instigator=Truddle,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Truddle,Event=Move,Origin=(5, 10),StartFacing=(0, -1),Destination=(2, 9),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Sbipple,Event=Move,Origin=(2, 10),StartFacing=(0, -1),Destination=(3, 7),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Gruzzle,Event=Move,Origin=(1, 11),StartFacing=(0, -1),Destination=(2, 8),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Cleansing Presence,Instigator=Thagkuro,Targets=
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=TriggerSucceed,Trigger=Altruism,TriggeringActor=Thagkuro,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Inkfingers drew Limited Heal for COC PC14
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Thagkuro healed 1
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Rilok healed 1
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Haldhonear healed 1
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Walk,Instigator=Malebranch,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Malebranch,Event=Move,Origin=(9, 4),StartFacing=(0, -1),Destination=(8, 2),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Grayhide,Event=Move,Origin=(6, 11),StartFacing=(0, -1),Destination=(8, 10),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Spark,Instigator=Haldhonear,Targets=Malebranch
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Malebranch took 2 damage
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Thin Bludgeoning Branch,Instigator=Malebranch,Targets=Thagkuro
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Thagkuro took 6 damage
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    BATTLE LOG: Player=Inkfingers,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Mighty Spark,Instigator=Rilok,Targets=Malebranch
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=Malebranch took 7 damage
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Event=PlayAction,Action=Scuttle,Instigator=Sbipple,Targets=
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Sbipple,Event=Move,Origin=(3, 7),StartFacing=(0, -1),Destination=(5, 5),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Truddle,Event=Move,Origin=(2, 9),StartFacing=(0, -1),Destination=(3, 7),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Player=Gary,Participant=Gary,Actor=Gruzzle,Event=Move,Origin=(2, 8),StartFacing=(0, -1),Destination=(4, 6),EndFacing=(0, -1)
    BATTLE LOG: Scenario=COC Shallow Node,Room=COFC (Inkfingers),RoomID=363931,Msg=The active player is now Inkfingers
    I don't think there is anything useful in the logs, but here you go just in case.

    The reverse was also true - selecting the tree prevented me from selecting the trog, unless I selected my goo priest or wizard as an "intermediary". I don't know why the game thought that the two of them weren't in range of one another.
     
  2. Robauke

    Robauke Guild Leader

    might have something to do with the current facing while targeting...
    http://forums.cardhunter.com/threads/bug-illusionary-barrier-refuses-a-square.8354/#post-104908
    http://forums.cardhunter.com/threads/bug-illusionary-barrier-refuses-a-square.8354/#post-104926
    http://forums.cardhunter.com/threads/bug-illusionary-barrier-refuses-a-square.8354/#post-104958
    If so, then it is at least an inconsistency in the mechanics compared to other multitarget spells, gusts for example. IF gusts lets you target two targets of which one is not within the same facing as the other. But i think it does, never noticed any hick-ups there.
     
    Last edited: Nov 23, 2015
  3. Inkfingers

    Inkfingers Thaumaturge

    Doesn't quite make sense to me, as it was happening for the dwarf wizard too, who absolutely could have faced all enemy targets in his front arc. Unless that's not quite what you're saying.

    In fact, that image at top is of the dwarf wizard trying to target, and it seems pretty obvious that he could hit them all with a facing turned towards the trogs. That said, when I was fiddling, it didn't seem to matter how I selected targets, I couldn't get both the trees and the trogs without choosing my elf wizard or goo priest in addition to the closest trog and tree.

    That seems wonky.
     
  4. Killer74

    Killer74 Hydra

  5. Inkfingers

    Inkfingers Thaumaturge

    Ah, excellent. It's a known issue.
     

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