My warrior (Essamae) attacked two monkeys with a Chop. One of them (Zaius) responded with an Acrobatic Flip, which succeeded. Zaius and Essamae moved, and the attack against Zaius was Blocked. But the attack against Zira still happened, even though she is now out of range. (Does the new server not allow embedding uploaded images?) Code: BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=PlayAction,Action=Chop,Instigator=Esammae,Targets=Zaius,Zira BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=TriggerSucceed,Trigger=Slicer,TriggeringActor=Esammae,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=TriggerSucceed,Trigger=Righteous Frenzy,TriggeringActor=Esammae,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=TriggerSucceed,Trigger=Acrobatic Flip,TriggeringActor=Zaius,AffectedActors=Zaius,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Msg=Zaius, health = 14 (pi:1, gi:1, ai:2) Attached cards: Burning Fingers (2) blocks Chop BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Player=Gary,Actor=Esammae,Event=Move,Origin=(2, 3),StartFacing=(0, 1),Destination=(3, 2),EndFacing=(1, 0) BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Player=Gary,Actor=Zaius,Event=Move,Origin=(3, 4),StartFacing=(0, -1),Destination=(2, 3),EndFacing=(0, -1) BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Group=War Monkeys,Event=Discard,Card=Acrobatic Flip BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=TriggerSucceed,Trigger=Simian Reflexes,TriggeringActor=Zira,AffectedActors=,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Msg=Gary drew a card for War Monkeys BATTLE LOG: Player=kalin,Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Event=TriggerSucceed,Trigger=Monkey Mail,TriggeringActor=Zira,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Monkey Maze,Room=TOTR (kalin),RoomID=390061,Msg=Zira took 6 damage
https://forums.cardhunter.com/threads/berzerk-spin-vs-acrobatic-flip.1930/#post-21501 No rules govern such cases yet.
Ah, I hadn't thought to search the forums. Thing is, Dodge and Jump Back do check if you're still in range after, while Hard To Pin Down and Acrobatic Flip don't because they're actual Blocks (that's why Zaius didn't take any damage even though he was still in range).