Weak Chop - Best Card in the Game

Discussion in 'Deck Building' started by Punf, Aug 7, 2015.

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How should Axe of the Dark Soul be nerfed?

  1. Make Raging Strike turn any damage taken into an instakill

    4 vote(s)
    23.5%
  2. Replace one Weak Chop with a bad card - say, Obliterating Chop or something

    5 vote(s)
    29.4%
  3. Make Unholy Wellspring deal 20 unpreventable damage instead of 2

    5 vote(s)
    29.4%
  4. Make Demonic Power a third Weak Chop - hey, I *like* it broken

    3 vote(s)
    17.6%
  1. Punf

    Punf Lizardman Priest

    [​IMG]

    There's a balance issue that we really need to address: Weak Chop is, by far, the strongest card.

    Now, some cards are bad cards. Laser Whip is a bad card. Why? Because when you're adjacent to the enemy you can't use it. Or how about Parry? Not that Parry is a bad card at all, but I'm sure all of you have drawn it against 3 wizard teams and cursed your luck. That's not luck, my friend, that's because the cards you put in your deck weren't versatile enough. The best cards are cards you can always use - Fireball, for example, can basically always find a target. Two squares outside of your LoS is a massive range that they can't avoid unless they're stupidly far back.

    Now look at Weak Chop! When was the last time you drew Weak Chop and said to yourself "damn, this card is actually useless against my opponent's build"? Or "argh, my warrior needs to get further away for Weak Chop to be usable"? When you're at range 1 (and you're running a warrior, of *course* you're at range 1), you can *always* use Weak Chop. Well, there's one exception. Anvil Strike stops you from using Weak Chop. But your opponent won't run Anvil Strike obviously, all their weapon slots will be devoted to having more Weak Chop.

    And the range isn't the only thing either. Now each of your characters draws two cards in a round (two Weak Chops if you're doing it right, but it's okay if you're not, I won't judge). How do you win in a fight with your opponent if you both get the same number of cards? The easiest way, of course, is to use multiple characters against them. Twice the characters, twice the cards, twice the smashing. But look at Weak Chop. If you try this, Weak Chop will DOUBLE its power! That's the kind of thing reserved for gold cards like All Out Attack. And if you can't surround them, you're forced to fight them one on one - a fight you clearly have no chance of winning, since they're running Weak Chop.

    What makes a card bad other than lack of versatility? Well, lets go back to Anvil Strike. This card is pretty freakin' badass. Thirteen damage (if you don't understand why it's thirteen, look at basically any map rotation ever) AND it shuts down your opponent's hand for one full round. Yet you don't see any environments dominated by Anvil Strike. The thing is, good cards need to be on *good items*. Hmm...
    [​IMG] [​IMG] [​IMG]

    Now nobody would disagree that Aegis Of The Defender is the best shield - heck, maybe best item - in the game. And the thing that best items has is *consistency*. Look at Blue Destruction - all good cards. Look at Staff of a Million Embers - all good cards. Look at Cautious Mobility - all good cards (Scouting Run is sweet). So it is here: Aegis of the Defender is the combination of three of the strongest cards in the game. Defender's Block is also a great card because it's versatile - it lets you both block your opponent's Weak Chops AND draw more of your own Weak Chops, all in ONE CARD! Unfortunately, there's one drawback. If your opponent Weak Chops two of your allies and Defender's Block fails on the first, you don't get to roll again for the second. But that's like saying Parry is bad because drawing an attack of it isn't very good if your opponent also has a Parry in hand. If a card's only counter is itself, it's pretty damn broken.

    So Weak Chop is clearly a good card because it's versatile. But you know what makes a card more than good, and outright outstanding - enough to be the best card in the game? Combos. Fireball is a pretty nice card, Savage Curse is a pretty nice card. The combination of them has propelled many a player to 1.8k. Well, okay, just one player but still. What combos with Weak Chop, you ask? Well, look no further...
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    Unholy Wellspring TRIPLES the damage of Weak Chop. And not just one Weak Chop, EVERY Weak Chop you play for two full rounds. Compare All Out Attack, another gold card, which doubles one card. And nobody says All Out Attack is underpowered, clearly it's more that Weak Chop is hideously op. And as if that weren't enough, Blue Manchu has printed the second most overpowered item in the game after the aegis:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    (That's Axe Of The Dark Soul for those of you who somehow haven't heard of it yet.)

    Look at this card. Lets look at where it would be if the cards were evaluated properly. Weak Chop is Amethyst, clearly - it *is* the beat card in the game. Unholy Wellspring is a bit of a gamble. Sometimes it buffs multiple Weak Chops and is, in the words of the great flax on Unwieldy Staff, imba. But sometimes you draw it with a bunch of Powerful Hacks and the buffing is negligible - not even a 50% increase. Emerald seems like a reasonable middle ground. Demonic Power is secretly emerald as well in the right deck, since it helps you draw *more* Weak Chops. And Raging Strike is black because it screws you over. 15 + 15 + 12 + 12 + 12 - 3 = 63, a level 31.5 item. And yet here it is for a yellow and a blue token. I'll pause to let that sink in.




























    Okay, I think it's sunk in.

    So, Weak Chop is an insane card that is on insane items. The only step left to abuse it is to make an insane build. I present to you...

    Elgiizor
    Level 1 Dwarf Priest

    This powerhouse, despite only having six weak chops, more than makes up for it with the other cards. EIGHT unholy wellsprings, combined with three demonic powers, two defender's block and an accelerated thought thrown in on top, ensure that he has more than enough juice to make other characters' weak chops utterly devastating. There's natural synergy between card draw, buffs and strong attacks. This guy has a lot of the first two - and, in a pinch, enough of the third that he can turn the draw on himself and chop away.

    Cirgwinrime
    Level 6 Elf Warrior

    This guy is less flexible and more risky, but look at the raw power. ELEVEN weak chops! The main thing with him is to wait a few turns to wade through the junk like Obliterating Chop and Sprint, Team! Wait a few turns and draw into all of your Weak Chops, ideally get a buff from your priest (or more draw and more Weak Chops!) and completely own anyone who comes next to you. Maybe even two anyones!
     
  2. gulo gulo

    gulo gulo Guild Leader

    You have me seriously question if I should ever play three wizards again.
     
    kustaa and Mr. Magnifico like this.
  3. Killer74

    Killer74 Hydra

    It's a good thing you are only using two characters, that evens up the playing field slightly, but your opponents will still be crying mad hax. However, there is a serious oversight in your build: You have no Nifty Halberds! This costs no tokens for an astonishing three Weak Chops. I can only assume you have the grave misfortune not to have any of these. I only have one, and am searching all Cardhuntria for another. Also, would using a human warrior not be better for the extra draws from the racial skill? I understand if the above are self-imposed limitations so that you won't humiliate your opponents quite so much.
     
  4. Punf

    Punf Lizardman Priest

    I don't have any :(. That thing exists? I don't know how warriors with 3 of it are going to do anything other than break the meta. Even the other cards on it are great! Nimble Strike helps you reach your opponent once they figure out what you're doing and run like mad from your Weak Chops, and the Able Bludgeon helps draw out blocks to ensure that your Weak Chops connect. BM have said that rarity should not equal power, but come on, this epic is the best weapon in the game by a landslide. Someone make it cost (greattoken)(ultimatetoken) before the meta gets destroyed.
     
  5. Weapon_Master

    Weapon_Master Kobold

    This article is surely a joke right? Unless you combo Weak Chop with Surestrike Blessing almost any armor in the game can chump-block the damage. Surely you jest? The best card lol.
     
  6. Flaxative

    Flaxative Party Leader

    I'm really sad that my cheesy vote isn't winning :(
     
  7. ParodyKnaveBob and timeracers like this.
  8. defrb

    defrb Kobold

    wait till i weak chop you with +4 wellspring +4 savage and +2 rage, you will be glad when you can talk afterwards,........
    did i mention i will chop 2 of your girls/guys?

    Its not a joke, this combo was in my old deck often.
     
  9. timeracers

    timeracers Guild Leader

    Can't we have the option to make this the new blue destruction by making it 6x weak chop.
     

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