Spark Generator trait should add 2 damage to electric attacks Big Zap card is an electric attack and does 5 damage In my last game, I used Big Zap after applying the Spark Generator trait, and it only did 5 damage Client Log info: BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=***** must play a Trait BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=Player,*****,Event,PlayAction,Action,Spark Generator BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=Attaching Spark Generator to Tonarr BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=*****drew Big Zap for Tonarr BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=The active player is now ***** BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=Player,*****,Event,PlayAction,Action,Big Zap BATTLE LOG: Battle=Lair of the Trog Wizard,Scenario=Trog Lair,Msg=Truddle took 5 damage
It is hard to tell. The arcane spells seem to have a bit more purple/pink tint. Unfortunately, they still look like lightning bolts and electricity that it could be confusing. Could the art be slightly modified in some way to make this difference more obvious? I'm not sure what to suggest exactly, but in my mind, I see arcane spells being more structured and less chaotic than electricity. Finer edges/less spikes would help me see it.