Dear Blue Manchu, Please create the following cards for MP with all due Haste: Great Sacrifice Priest's HP are reduced to 0 (unblockable), and the lost HP are divided equally between his remaining Allies. No LOS required, no range required. Great Judge (Unholy, R6, D2). Priest curses target. An damage caused by a card controlled by the Target is also experienced by the Target himself. Example: Janine curses Brian. Brian hits Paul with an Oblit, which removes Paul's remaining 6HP, killing Paul. Brian also receives 6HP damage, which can be mitigated by Brian's armor. (Bear in mind that it may already have also been mitigated by Paul's armor, so there are a great many times that this card will actually deal the Target 0 damage). Great Guide Push 1 other allies who are standing on damage-dealing terrain. Great Martyr (Target Self, D3). Whilst this card is active, any damage applied to the priest's Allies becomes unblockable, but is instead suffered by the Priest. Example: Janine plays Great Martyr on herself. Brian hits Paul with an Oblit. Paul parries. The Oblit is wasted and nothing happens. Example: Janine plays Great Martyr on herself. Brian hits Paul with an Oblit. Paul would have lost his last 6HP damage, but instead the damage automatically bypasses Janine's armor and hits her for 6HP. Example: Janine plays Great Martyr on herself. Brian hits Paul with an Oblit. Paul's armor reduces the oblit to 11HP, which would have reduced Paul's HP to 1, but instead this remaining damage automatically bypasses Janine's armor and hits her for 11HP. Last Light (Trait, D3). If the priest dies whilst this Trait is active, Heal 5 other allies.
I love these actually, these are all great! Would love to see Priests get something that isn't Nimbus/MF and still viable in high-tier PvP.
I think these are all great ideas. Good balance. Maybe add 'draw a card if discarded' to Great Guide though because that's what will usually happen. I'd like to see priests become a bit more powerful overall.