[Suggestion] make Touch of Death a melee attack

Discussion in 'Feedback and Suggestions' started by neoncat, Sep 26, 2013.

  1. neoncat

    neoncat Feline Outline

    The name ("Touch"), the image, and the range all create the expectation of a melee attack, which is incredibly important when you're counting on a hand full of parries to block a Touch Of Death.

    Alternatively, y'all could distinguish Touch of Death from all the other "touch" melee attacks by changing the art and name...

    (Now that I know, I won't make the mistake again, but it's a huge "Gotcha sucker!" let-down that could be easily avoided by minor cosmetic changes.)
     
    Mutak likes this.
  2. OneMoreNameless

    OneMoreNameless Goblin Champion

    "Touch of Death" is a sufficiently standard spell name that I wouldn't think it was too much of a problem. It's not called "Raging Bloodsplattering of Death", after all. ;)
     
  3. neoncat

    neoncat Feline Outline

    PIZZA, Aldones and karadoc like this.
  4. OneMoreNameless

    OneMoreNameless Goblin Champion

    ... yeah okay, good point.
     
  5. Sir Knight

    Sir Knight Sir-ulean Dragon

    Huh. Yeah, I agree.

    They might consider having some OTHER card that behaves like the current Touch Of Death, too, just with a name that's more clear.
     
  6. Pengw1n

    Pengw1n Moderately Informed Staff Member

    Rename it Grasp of Death or something instead.
     
  7. piotras

    piotras Goblin Champion

    is my understanding of this card correct: if used by itself it does not deal damage (thus +2 per card does not trigger), but if used in conjunction with +2/+3 fury or some other boosting card, only then it starts working?

    or is '0 damage' considered being actual damage?
     
  8. Pengw1n

    Pengw1n Moderately Informed Staff Member

    Piotras, I figure it didn't based on the wording - but it does damage based on the hand size of target no matter what. I think rewording it to - "boost damage by 2 for every card in target's hand" would make more sense. Anyone think a reason not to?
     
  9. piotras

    piotras Goblin Champion

    I'll mention it in the correct thread, but it doesn't sound correct to me (I'm not a native english speaker so I might be super wrong).

    EDIT:
    the confusing text came from this
     
  10. rephikul

    rephikul Mushroom Warrior

    I actually do like the idea of a close range magic attack. These are priest exclusive and they dont have many access to step attacks so it'd be a very useful option for them when going against parry-heavy enemies. Try playing the compass of xorr quest chain with a priest party and you'd understand what I mean.
     
  11. PIZZA

    PIZZA Orc Soldier

    Is touch of death blocked with Missile Block? I've never tested that, but since it's magic and not melee, it would seem to be the case and that seems....off.
     
  12. Gerry Quinn

    Gerry Quinn Goblin Champion

    It just drains life out of the victim. Armour is designed to stop physical stuff going in.
     
  13. Kilopip

    Kilopip Mushroom Warrior

    I had it blocked with regular 4+ Block.
     
  14. Assussanni

    Assussanni Ogre

    The joys of cards that can Block Any.
    ...
    Unless you're standing on lava, even Block Any won't help you there.
     
  15. rephikul

    rephikul Mushroom Warrior

    Technically, armor shouldnt block electricity and fire as well. They still do. They also work vs draining spells so...
     
  16. Ricey

    Ricey Kobold

    +1 one this, the first time I encountered this card it cost me a really close game. It was revealed so i felt save moving my low life warrior with 2 parries in for the kill. Of course he died and the match was over so i didn't get a chance to figure out what happened, i thought it was a bug or something.
     
  17. PIZZA

    PIZZA Orc Soldier



    Touch of death has the penetrating keyword, so armor is useless against it
     

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