Rescue from Shieldhaven Prison: very beginning, missing commas when Karen says, "Hi I've got your food order!" and "Hey what's that you're playing?" extra capital in first battle description: "Baron Morton's Daughter, Griselda" after first battle, Gary says "Very post modern." "postmodern" is one word before second battle, Gary misses a capital "Shieldhaven prison" before fourth battle, extra word when Gary says "freed the the Baron's Daughter" fourth battle description says "small retinue of servants" but there's only one in the battle
One of the hints displayed when logging in says that you need to roll above the dice pictured on a card when in fact you need to roll equal or above. By the way, is there any way to view all of the hints at once? It would be nice to be able to do that if you so wished. It's good that they are displayed piecemeal, but for us manual wonks straight access would be excellent. Also, I'd argue it would be better to cycle them in fixed order, not randomly. There is enough random loot chasing in the game already, chasing for unseen hints is not really needed (for those of us who would like to see them all).
The Sinister Wood, aftermath of encounter 1, third sentence: "... but you may make use it." Should be "... but you may make use of it."
The Sinister Wood 3 Aftermath "The foul place has claimed enough lives to warrant any more sympathy." Should this be either "The foul place has claimed too many lives to warrant any more sympathy." or "The foul place has claimed enough lives to warrant no more sympathy."? The original feels a bit off.
The Viscous Tombs 1 Aftermath The first sentence is missing a full stop. In the last sentence, should there be a comma after Undeterred?
The Viscous Tombs 3 Aftermath In the first sentence, "pudding" should be "puddings" as there were several of them.
Against the Cockroaches 2: the Demon Stink. The adventure text says Melvin succeeds in 6 turns, but he has 8 stars. One of these is presumably correct.