Elf Skills

Discussion in 'Feedback and Suggestions' started by Garrett, Sep 2, 2013.

  1. Garrett

    Garrett Kobold

    Can you make the elf skills a little better. Otherwise gaining the skill actually makes my deck worse because it gets filled with transport cards like "Walk" and "Dash and I cannto get enough attack cards in my hand. And all of the Elf skill cards in the first fwe shops are awful and full of negative traits.
     
  2. karadoc

    karadoc Hydra

    There aren't very many good tokenless elf skills, but I reckon many of the (minortoken) and (majortoken) ones are very powerful. Some of my favourites are Escapist, Superb Footwork, and Perfect Insight. I think skills like that compare very favourably to human skills and dwarf skills.

    [edit]
    I was just browsing through the elf skills on the wiki, and I found Perilous Agility... I'd like to have that item. :confused:
     
    Keyser likes this.
  3. Blindsight

    Blindsight Ogre

  4. Garrett

    Garrett Kobold

    I just don't want all these movement cards in cluttering up the deck. I keep getting full hands of move and block cards which is great but I need more attack cards. It's killing me.
     
  5. Mutak

    Mutak Goblin Champion

    Movement is kind of an elf specialty. Look for more attacks from other non-weapon cards and consider taking cards with negative traits. Those traits may hurt a little, but they cycle you deck faster, maintaining a better ratio of attacks to other stuff.
     
  6. pliers

    pliers Goblin Champion

    Racial slots aren't really about damage. They're utility cards.

    Elves have some quite powerful ones. They're not very good at the no-resource level, but neither are dwarf or human racials.
     
  7. Blindsight

    Blindsight Ogre

    But I'd take the human and dwarf racials, all of the no talent elf skills are, arguably, worse than leaving the slot empty.
     
  8. Garrett

    Garrett Kobold

    I agree, I would rather have walk cards over any negative cards. Even though I have too many movement cards as is. I could do without the racial cards at all actually.
     
  9. karadoc

    karadoc Hydra

    As far as I remember, there are no dwarf or human skills with attack cards in them either. But if your goal is to draw attack cards, some elf skills are more suited to that then others. For example, Escapist is not bad, because it has two cycling cards in it - which means that you get a better chance of drawing one of the other cards in your deck. Also, Pathfinding can be useful for getting attack cards. Pathfinding will randomly draw two 'move' cards from your deck, but this includes step attacks. So if you build your deck so that it has more step attacks than move cards (which is pretty easy to do), then Pathfinding can have a pretty high chance of drawing two attack cards.
     
  10. Mutak

    Mutak Goblin Champion


    Superb Command has All Out Attack and Dwarves get Charge and War Cry which only sort of count as attacks.
     
  11. Garrett

    Garrett Kobold

    Thanks for the help. But anyway, yeah, thought I would just say this game is sick and I've had alot of fun playing it so far. Thank you developers. And please don't delete my items when you switch off from beta thank you.
     
  12. Lockon

    Lockon Mushroom Warrior

    No can do on that last part, everyone has to start fresh with the release you know.
     

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