Room 2 in Slub Guts Sanctum adventure gets stuck when I lose the battle. I was able to reproduce it on my second loss as well. Hopefully third time I'll win! Partial Log: === CARD HUNTER CORE PC Client === Tue Aug 13 22:53:23 GMT+0300 2013 Sandbox Type: remote Version 0.6991 SFS Version: 1.1.6 ... ... MESSAGE: Error #1009 STACK TRACE: TypeError: Error #1009 at com.cardhunter.pcclient.gui.chat::ChatPanel/getTitle() at com.cardhunter.pcclient.gui::SparkChatBox/refreshTabs() at com.cardhunter.pcclient.gui::SparkChatBox/removePanels() at com.cardhunter.pcclient.gui::SparkChatBox/closeBattle() at com.cardhunter.pcclient::GameOverCommand/end() at com.cardhunter.pcclient::GameOverCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::EventLogCommand/update() at com.cardhunter.pcclient::CardHunterScreen/updateCommands() at com.cardhunter.pcclient::BattleScreen/updateCommands() at com.cardhunter.pcclient::CardHunterScreen/update() at com.cardhunter.pcclient::ScreenRoot/update() PARTY: (sfs_array) Members: (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1099 (int) 1103 (int) 547 (int) 1843 (int) 1709 (int) -1 (int) 648 (int) charIndex: 1 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 711 (int) -1 (int) 687 (int) 1113 (int) 537 (int) -1 (int) 1486 (int) 555 (int) -1 (int) 100162 (int) charIndex: 2 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1792 (int) 590 (int) 1072 (int) -1 (int) 649 (int) 606 (int) 536 (int) -1 (int) -1 (int) 100171 (int) charIndex: 3 (int) Index: 1 (int_array) ActiveChars: [1,2,3] (utf_string) Name: Sample CLIENT COMMANDS: com.cardhunter.pcclient::GameOverCommand com.cardhunter.pcclient::AnimatedBannerCommand BATTLE COMMANDS: com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand CLIENT VERSION: 0.6991
3rd time I won, and it didn't get stuck. The aftermath text says: "Victory! With Slub Gut and his bodyguard slain..." Shouldn't it be "bodyguards", plural? There were two.