You know what I just realized about triple priest card draw spam?

Discussion in 'Feedback and Suggestions' started by Unlucky Scarecrow, Jul 26, 2013.

  1. Unlucky Scarecrow

    Unlucky Scarecrow Goblin Champion

    The timer switches players as soon as the card is played, not after the cards effects resolve. This means that when a priest plays a heal to trigger Talented Healer and Altruism and whatever else he may have attached or be holding, the time it takes to go through all of those card animations is taken out of HIS OPPONENTS clock. I seriously think it may be possible to win via time out by abusing this and I just played an opponent who I seriously thought was working towards this goal, until 20 minutes in he actually passed his first turn.
     
  2. Weezel

    Weezel Mushroom Warrior

    That doesn't seem at all possible at anything other than the slowest animation setting. Seems more likely most players once they get used to what the cards do will have animation set to the fastest speed possible.
     
  3. gogusrl

    gogusrl Kobold

    And you can also spam click to make it go even faster.
     
  4. progammer

    progammer Ogre

    The server switch timer as soon as it received the information about which card is played. The card effect (animation) is entirely client-side and there are ways to speed it up. Tbh 20 minute is a plenty of time. Abusing this timer to win is really not a big deal. Deck that draw that much card need to be adjusted eventually.
     
  5. Keyser

    Keyser Goblin Champion

    That's about the last thing I'm worried about when it comes to the triple-priest infinite draw build.
     

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