Hi, I didn't see a thread on this after a few searches, so I thought I should probably report it. I was just undertaking the "Gladiatorial Arena: Qualifiers" Adventure, in the second encounter, with the lake and the zombies. I played Hot Spot on a Zombie, and it ended the round on top of it. However, at the top of the next round, instead of dealing damage to the zombie, it rolled saving throws for all three members of my party (all in good health), instantly killed each one, and told me I lost the adventure. More info: Version 0.6718 SFS Version: 1.1.6 Running Google Chrome v28.0.1500.72 m, no add-ons on Windows 7 My party consists of an Elven Fighter, Dwarven Wizard, and Human Cleric (I can provide more info on their equipment if need be) As I mentioned, it was the second encounter of the Gladiator Qualifiers adventure. The square was on the side of the board with no accessories.
Woah, that's weird. We need the battle room number to better debug this. http://www.cardhunter.com/forum/threads/please-read-how-to-report-bugs.331/ A screenshot is always helpful too.
Were your party members within two squares of the zombie? They were probably killed by Festering Guts. If I remember correctly, the effect triggers before the zombie is removed from the board.
I don't remember the card popping up, but that would explain it. Now I feel a fool! Sorry for the false alarm.
One Festering Guts shouldn't kill a fighter or cleric from full health, but it's very possible there was more than one zombie holding Festering Guts too... Or potentially, they were all sharing the same single copy of Festering Guts, because IIRC it can trigger from the hand and those monsters share their hand.