Like many of you, I've dabbled in Magic. I've played some dice-roll based video games, but I've never really gotten into D&D. The barrier for entry always seemed too high for me. I'm very excited about this game. I've already wrangled up a group of college buddies from around the country who are excited to spend some time video chatting and killing kobolds by the dozen. I have a couple of questions. When do we think coop is going to be available? I've seen it referenced on a couple of threads, but I didn't see anything definitive. How many of you are excited to casually play a game with your friends over a couple of beers in the living room (or across the country)? Who has already done this type of thing before and already hasa picture of your avatar built to scale on MS paint?
Well, I don't think we're going to be seeing co-op until after the game hits the ground running officially. That said, in the video on Screw Attack Ben sounds like they had gotten that desire conveyed to them enough times for them to seriously consider dropping that in soon. http://www.screwattack.com/shows/or...ness/pax-12-card-hunter-developer-walkthrough I can't speak for everyone else, but I am very excited. Not only to play with, but against! Not sure what you mean by this question. So, obviously not me
being able to upload your own 2d art and make your own avatar images would be exceptionally cool. that would be such an awesome distinguishing feature.
Ah, that's what that bullet point was getting at. I don't know how awesome that would be. I'm sure it would boil down to some really awesome stuff, and then a whole lot of penis avatars bouncing around. Thank you for clearing up my confusion though greggors.
I was actually trying for a metaphor. I would do anything to avoid a chat-roulette scenario, so I would be totally comfortable leaving that feature out.
Hahaha. Fair point. Well assuming we can skip the chat roulette stage, I thinking making your own miniature (yes some miniatures are bigger than others) would be a pretty cool feature. Maybe they would need to go through some sort of approval process first though...
Definitely this From all accounts it seems to be a pretty easy to pick up game and the fact that it got picked up by Forbes.com as something to write about says volumes on this. Personally I've only gotten into the more 'serious' boardgames recently and that's only been because of great board-gaming friends who've had the patience to teach newbies and introduce us to different types of games. In my experience it's been the easier to pick up games that end up being the most enjoyable - because once everyone has a grasp of the basic rules, that's when you can start strategising and start having real fun with a game. Sure there will always be a couple of games that require a few play throughs and a few more hours to master (actually make that 8 hours a play...) but then you're usually limited to a smaller group of people who are willing to make that time commitment. I guess that's when you start getting the kind of nonsensical 'gamer/non-gamer' prejudices. I think a game like this could really be a 'gateway-game' for lots of people - so definitely looking forward to a co-op