[Feedback] Priest Utility

Discussion in 'Feedback and Suggestions' started by SurgeonFish, Jul 16, 2013.

  1. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    Priest is a good class. I like them. They kinda fill that little bit of everything role. I do feel they could a litte more help in the divine item department. Specifically their ability to purge enemy debuffs.

    I just don't feel that there is enough enemy debuff or buff removal cards in the priest utility. I can understand keeping it slim on items because it is a decently powerful card. Although as the rise of encumber caused by frost, DoTs placed by fire, and possibly even poison in the future for rogues, they should have a few more of these to throw around if someone wants to build for it.

    I find it difficult to get a clutch purge when I need it while my deck only contains 2 from my select few items I own. If you guys feel similarly or wish to discuss this than I'm open to comment. I'm curious what you the players think.
     
  2. Celedorn

    Celedorn Mushroom Warrior

    holy presence is awesome, that's my opinion.

    also......them life steal cards......jeez.....and they stack with frenzy....
     
  3. agent8261

    agent8261 Mushroom Warrior

    Inspiration and purge should be combined.
     
    Mutak and Essence like this.
  4. Hide yo Fire
    Hide yo Frenzies
    And Hide your Encumber cuz they purging errybody out there

    Purge is definitelly a really powerful effect, but asking for a better purge would be too much at this stage. I´m sure we´ll see more of it in the future, like AoE purging, Purge+Draw, attacks that purge, hell, Block+Purge sounds like it would work wonders, but i think that will be a thing for the first big expansions to the game card-base; Even in version 2.34 the list of (Competent) cards shrinks very quickly. It´s not a matter of buffing Purge but making more Purges, and that will take a while

    I do agree that Purge on its own its pretty underwhelming, but when it does its job, it DOES its job. And if you are not frozen, you can just cut off that annoying Unholy Wellspring anytime. Unless your opponent is running three warriors, Purge will usually have a function. In the future, specially when new classes arrive, Purge will have more uses, it is a card that will scale and trascend its current usefulness without changing
     
    Masayuki likes this.
  5. Blindsight

    Blindsight Ogre


    I've found purge useful for warrior traits as well, blind rage and the like...
     
  6. Sir Knight

    Sir Knight Sir-ulean Dragon

    Well, I've said before that I'd like more discard-attachment cards. At the time, I was talking about things like a Move card which one could play to discard one's nasty Encumber effects. I called it "Leave It All Behind." But what about applying that logic to Priests? We already have Holy Presence, so how about a sort of "Purge-In-Motion" card? A card to have your Priest run along and remove attachments from people nearby. Kinda like how some games let you leave destruction in your wake (e.g. footsteps of fire), but for helping folks.

    Yeah, I can brainstorm a whole bunch of stuff.
     

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