I'm curious how you decide which cards are or are not bursts. Also, Cave In doesn't say burst (at least as shown in the wiki), yet it was stopped by blocking terrain. I haven't encountered Rockfall yet.
Context: played Backbiting Strike, finishing an enemy, then blocked the damage to myself with Spiked Mail. Coraline's Jump Back made the roll to move out of the way of Mighty Spark.
The 'Shuffle, Team!' card states "Push 1 other allies", but the card actually affects both the character's colleagues.
Yes, that would do it. Similarly for the 'Run, Team!' card, which currently states "Push 3 other allies."
I think it might be weird, since the keyword is Push - and the 1 is related to that. So maybe Push 1 (other allies)?
He is a little princess, made this selfie with her mobile at the bathroom mirror... (yea just found this thing, and was thinking how is possible)
Rushing Aura says "Whenever you play a Move card, add 2 to its Move Points." Energizing move says "Whenever you play a Move card, add 1 move point to that move." I assume these work the same, but the wording and capitalization are inconsistent.
Backbiting Strike says "When you play this card, take 3 slashing damage." however if the attack is dodged/block/avoid in some way the attacker does not take the three damage. To me, this translates to take 3 damage when this card is revealed. Even if it is blocked or dodged you still played the card. Personally, I like the above interaction as stated in the card text but I recommend changing it to "On successful attack, take 3 slashing damage." as an easy fix.
It's really confusing when two items or cards have nearly identical names: Minor Heal vs Minor Heals Sorcerer's Staff vs Sorceror's Staff
Not necessarily a bug, but the text on Holy Presence as written can be read to mean that the heal only triggers on characters from whom you've removed an attachment.
Rusty Armor is discarded after successfully being activated, but the card's text does not indicate this. Screenshot of Log: Log Information from Console: Code: BATTLE LOG: Scenario=Stand of Maples,Room=SINW (doom_),RoomID=35761,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Stand of Maples,Room=SINW (doom_),RoomID=35761,Event=PlayAction,Action=Able Bludgeon,Instigator=Greenshoot,Targets=Valzeaxe BATTLE LOG: Player=Gary,Scenario=Stand of Maples,Room=SINW (doom_),RoomID=35761,Event=TriggerSucceed,Trigger=Rusty Armor,TriggeringActor=Valzeaxe,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Stand of Maples,Room=SINW (doom_),RoomID=35761,Group=Valzeaxe,Event=Discard,Card=Rusty Armor BATTLE LOG: Scenario=Stand of Maples,Room=SINW (doom_),RoomID=35761,Msg=Valzeaxe took 2 damage