In this adventure's first battle you fight three enemies (two "bishops" and one "rook") each with their own hand of cards, but each enemy has one action point as if it's part of a minion group. Is that working as intended?
When I played it last, it was 2 Bishops and 2 rooks - each with their own group. Do you mean they only get one action each (including the solo rook?) - even with separate hands? Sounds very iffy in that case.
My last playthrough of that one was before the reset - so it can have changed. Just curious about that possible bug, as it sounds like something I've never even heard about.
Okay I've loaded it up again and confirmed it. There are three enemies. One of them behaves normally but two of them play with "minion" rules (can only attack once), despite each having their own deck of cards. I'm pretty sure it's not supposed to be like that so maybe this should be moved to the bug report forum.