Spark Generator fails to modify block rolls against Arcane attacks. (Version 0.6414)

Discussion in 'Bugs' started by Mellivex, Jun 18, 2013.

  1. Mellivex

    Mellivex Kobold

    BATTLE LOG: Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Msg=The active player is now Mellivex
    BATTLE LOG: Player=Mellivex,Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Event=PlayAction,Action=Sorcerous Bolt,Instigator=Mellivex,Targets=Grug
    BATTLE LOG: Player=Mellivex,Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Event=TriggerSucceed,Trigger=Spark Generator,TriggeringActor=Mellivex,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=Mellivex,Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Event=TriggerSucceed,Trigger=,TriggeringActor=Grug,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Player=Gary,Actor=Grug,Event=Move,Origin=(2, 9),StartFacing=(-1, 0),Destination=(3, 9),EndFacing=(-1, 0)
    BATTLE LOG: Scenario=Frozen Cavern,Room=THST (Mellivex),RoomID=121989,Msg=Grug took 0 damage

    Above from the pertinent turn. My mage (named Mellivex, as is the account name, sorry for confusion), had Spark Generator currently attached. I used a Sorcerous Bolt against a the trog Grug who was wearing Crude Plates. The game log indicates that Sorcerous Bolt "generates sparks", and it does indeed flash the card up to the center of the screen to indicate that it has been triggered. But when the block roll was made for the trog Grug, the die showed a 4, but did NOT then subtract down to 2 as other "subtract from block rolls" cards have. The block showed as successful and the trog stepped back 1 unit as indicated on Crude Plates. I've had similar situations (undocumented, sorry) where the die roll is a 5 or 6 as well, and does not subtract down to 3 or 4, respectively. I note this only to show that in the above instance, it is not the case that a 6 was rolled and it just skipped animating the subtraction back to 4.

    It should be noted that Spark Generator DOES seem to add the extra damage to electrical attacks as stated.

    I am running this on Firefox 21.0, using Flash Version 11.7.700.224

    BTW: GREAT game guys!
     
  2. Unlucky Scarecrow

    Unlucky Scarecrow Goblin Champion

    Important note; Armor and Block are different things. Armor are grey cards, and aren't affected by the penalty to Block (green cards).
     
  3. Mellivex

    Mellivex Kobold

    Well herp my derp, don't I feel silly. Nothing to see here folks! ;)
     

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