[Suggestion] Difficulty levels

Discussion in 'Feedback and Suggestions' started by agent pumpkin, May 28, 2013.

  1. agent pumpkin

    agent pumpkin Kobold

    There do seem to be many posts on here and on the facebook page about new players who are hit by a steep wall and cant clamber over it. I believe that the introduction of difficulty levels for all adventures would remove this. Of course you would have to scale down the loot and xp for "easy" and increase it for "difficult". This may also increase longevity for the game as veteran players try and complete all the adventures of "difficult" mode.
     
  2. Wozarg

    Wozarg Thaumaturge

    This is negative because the simpler you make the game the more walls people will hit. If they have to learn the moderate way from the start they wont keep hitting walls. But if you handhold them on easy and then the game gets harder they will be locked in place.
     
  3. Sylv

    Sylv Kobold

    I agree with Wozarg, it will just make people struggle even more if they dumb down the battles at all for them.

    Please, please, please, please don't lower the difficulty much, if at all. Its nice to actually have a game that doesn't hand EVERYTHING to you on a silver platter.

    If you MUST do something, slightly reduce the difficulty, but add a hard mode that's even harder :p
     

Share This Page