Hi, I just got i a strange bug, i passed a turn with my warrioir having 4 cards in hand (block, run, unreliable block, thickened mail) and 2 attachment that not lower hand size (impaler and poisonus bite). The discard selection notice stated that I have to discard 3 cards, only the block was highlighted and after discarding that the other 3 was still unclickable and I got stuck there not able to do nothing.
If you run into bugs, make sure copy the log as mentioned in #4 here to help the devs track it down; http://www.cardhunter.com/forum/threads/how-to-report-bugs.331/
here is the console part of the error: Code: BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Msg=Discard Phase: initiated BATTLE LOG: Player=Caleb,Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Needs to discard a card BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCardRequired,Selections=Block|Spiked Mail|Run|Unreliable Block|Thickened Mail MESSAGE: Error #1009 STACK TRACE: TypeError: Error #1009 at com.cardhunter.pcclient::SelectCardCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::SelectCardSetupCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::SelectCardSetupCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::StatusChangeCommand/end() at com.cardhunter.pcclient::StatusChangeCommand/update() at com.cardhunter.pcclient::CardHunterScreen/updateCommands() at com.cardhunter.pcclient::BattleScreen/updateCommands() at com.cardhunter.pcclient::CardHunterScreen/update() at com.cardhunter.pcclient::ScreenRoot/update() PARTY: (int_array) ActiveChars: [1,2,3] (int) Index: 1 (utf_string) Name: Sample (sfs_array) Members: (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 880 (int) 718 (int) 32 (int) 1846 (int) 681 (int) 1030 (int) 1557 (int) 100206 (int) 100286 (int) charIndex: 1 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1957 (int) 1933 (int) 1120 (int) 1123 (int) 621 (int) 1225 (int) 1491 (int) 1519 (int) 100055 (int) 100314 (int) charIndex: 2 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1794 (int) 658 (int) 748 (int) 1731 (int) 1428 (int) 1542 (int) 1574 (int) 822 (int) 100071 (int) 100338 (int) charIndex: 3 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) charIndex: 4 CLIENT COMMANDS: com.cardhunter.pcclient::SelectCardCommand BATTLE COMMANDS: com.cardhunter.battle.commands::SelectCardCommand com.cardhunter.battle.commands::DiscardSelectedCardCommand com.cardhunter.battle.commands::CheckForDiscardsCommand com.cardhunter.battle.commands::EndTurnCommand CLIENT VERSION: 0.6222 BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCard,Selection=Block BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Discard,Card=Block BATTLE LOG: Player=Caleb,Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Needs to discard a card BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCardRequired,Selections=Spiked Mail|Run|Unreliable Block|Thickened Mail MESSAGE: Error #1009 STACK TRACE: TypeError: Error #1009 at com.cardhunter.pcclient::SelectCardCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::SelectCardSetupCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::SelectCardSetupCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::EventLogCommand/update() at com.cardhunter.pcclient::CardHunterScreen/updateCommands() at com.cardhunter.pcclient::BattleScreen/updateCommands() at com.cardhunter.pcclient::CardHunterScreen/update() at com.cardhunter.pcclient::ScreenRoot/update() PARTY: (int_array) ActiveChars: [1,2,3] (int) Index: 1 (utf_string) Name: Sample (sfs_array) Members: (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 880 (int) 718 (int) 32 (int) 1846 (int) 681 (int) 1030 (int) 1557 (int) 100206 (int) 100286 (int) charIndex: 1 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1957 (int) 1933 (int) 1120 (int) 1123 (int) 621 (int) 1225 (int) 1491 (int) 1519 (int) 100055 (int) 100314 (int) charIndex: 2 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) 1794 (int) 658 (int) 748 (int) 1731 (int) 1428 (int) 1542 (int) 1574 (int) 822 (int) 100071 (int) 100338 (int) charIndex: 3 (sfs_object) (sfs_object) inventory: (sfs_array) Items: (int) charIndex: 4 CLIENT COMMANDS: com.cardhunter.pcclient::SelectCardCommand BATTLE COMMANDS: com.cardhunter.battle.commands::SelectCardCommand com.cardhunter.battle.commands::DiscardSelectedCardCommand com.cardhunter.battle.commands::CheckForDiscardsCommand com.cardhunter.battle.commands::EndTurnCommand CLIENT VERSION: 0.6222
Looks like it might be a part of the infamous Spiked Mail bug! Jon will be happy, I'm sure... (game wants you to discard a card that you don't visibly have on hand)
I'm experiencing this same bug, but I don't think I have any spiked mail. It's just after passing, the game's not frozen, I can right-click cards to inspect them, open menus and such... I just can't seem to discard any cards.