Well hopefully we're helping you to sleep at night rather than giving you nightmares. Tomb of Tvericus, 1st adventure. "necromancer Alet Zhav" on module cover and "Crypts of Alet Chav" on first battle introductory text.
Compass of Xorr module cover Rumor as it that the Decadent... decadent ? Is there a need for the capital D ? 1st adv in Compass of Xorr Gary's prompt "...that will lead to location of..." to the location ?
When Gary/Gary's brother's dialog is particularly long, a vertical scroll bar appears on the right hand side of the dialog box. Unfortunately, I've found that I can't move the scrollbar to display the rest of the text, whether I use arrow keys or the mouse.
Tree Forts of the Goblin King: Gary's introductory text is, "You must search the forest for the goblin fanatic Kazhak and is remaining forces." Should be "his".
Nah. I blame the army of typists that he must have working for him, undoubtedly working in overdrive trying to get all his great ideas down quickly enough. Tree Forts of the Goblin King: The module cover describes a goblin warchief, Ghogm, but the final battle is against the goblin king Guztuk. The module cover also describes battling past giant tree spiders, but I don't think there were any spiders in the three encounters. I'm guessing they were removed at some point.
You are correct, there were once more spiders in the adventure. Do note though, that our covers are painstakingly authentic to late 70's RPG products, meaning that the illustrations are cleverly only semi-accurate to what is in the module.
It was at the intro (or perhaps outro?) screen for Part 3 of the Highway Robbery module. Gary's brother says, "Anymore of this tripe and you'll be tempted to eat that Belladonna you've been lugging around with you Dave" My full username is "Dave Sanborn", so it looks like it wrapped the text around to a third line, and displayed a scrollbar for it, but as I said, the scrollbar was completely non-responsive.
Dungeon of the lizard priest after second battle melvin says "Cocked dice! that's a cocked die.... Dont he mean dice?
Hello, The victory screen of multi player didn't talk about the good items win for number of victory. It display the old items. Friendly, Platouf.
module cover of gladiatorial arena, qualifiers: "Once per century, the Shieldhaven Gladiatorial Arena Holds a" holds ?
Arcane Feedback card. At the start of the round. "(unknown actor) feels the painful jolt of Arcane Feedback" It also says (unknown actor) in the message log as well.
In the intro of the final in Gladiatorial Arena, this sentence sounds a trifle odd. "...The Blue Manchu team will be present and available to adjudicate these rule disputes." to adjudicate any rule disputes ?
Shrine of the Astral Guardians: In all the maps the Guardians are called Mist [Null] Guardians, Shadow [Null] Guardians, and Mote [Null] Guardians when you mouse over them. Also, at the top of the screen they are called Guardians of Mist / Shadow / Motes. Before the third encounter Karen also says, "This guys...". Should be "This guy...". Finally, in the aftermath text of the third battle I think there's an extra space between "in" and "obscure". Now that I've picked apart the text in that module can I say that I really enjoyed the writing in it! The Jewel of Alet Zhav: In the aftermath of battle 1: "the flames of the burning skeletons has been extinguished". Should be "have". The final sentence is also missing a full stop, as is the final sentence in the aftermath of battle 2.
Well I dont know if im doing right posting this here but... She dont letme read! xD PS: why The Viscous Tomb description is X exciting battles (the number of rooms is missing on purpose?).
I made a quick search and didn't find anything about this. Highway Robbery, Combat 4 reads: "Knowing the difference beteen an orc and a goblin is life and death in this business gary." It should read "Between an orc and a goblin"