Hello Developers, So many of my CP games end in timeout. 10 minutes is not long enough. Please increase the timer. You have the raw data to analyse, or just believe me. Thanks okay bye
All league were card like Smoke Bomb Flash Flood or Illusory Barrier are played often need an higher timer.
If a build is intended to win due to time out should have some card like "time travel : opponent lose 1 minute to his timer" if is not used as a full game resource it is a form of meta-game make your opponent timer run out.