Have you wondering why some decks with almost the same items perform complete deferent. When i mean almost the same, i say that the core (the most important ones) still present. I see this effect in my builds. Your deck idea its not working? Maybe you need to change a single item. This is my proccess( not the only) First. You need to identify the issue, like this warrior cant reach the wizard or priest and when he can he just out of fuel, or my wizard keep diying and cant escape when threaten, or this vamp hardly enters in combat. Second. Find a solutiĆ³n, like that fancy goat boots maybe cant let your wizard scape or that warrior need a diferent support from the priest or wizard. Third. See it working and find new issues, if the same issue persist you did something wrong. Go to step 2. If a new one appears go to step 2. If no one appears congratz you make a top tier team. Share your ideas.
Use one elf warrior with penetrating attacks (5 x Implaing Stabs, 2 x Laser Thrust sounds enough). Put teleport on the elf for rushing the elf or retreating. Always keep Officer's Harness on him as the last card if running an Assegai. Use Human Priest with Range 8, Heal 8 (Greater Heal) and make sure that she always maintains the LoS. Also equip some Purging Bursts. Use Altruism for Maximum Card Draw (If you draw 5 Greater Heals in a single round then you always win ). Also equip some Leadership on the Priest to negate bad draws. Use one wiz Dwarf or Human. Equip Illusion, Lots of control and attachment cards. General strategy of the game depends on what you keep after each round. If maps are small then equip control on the warrior with the help of lunging bash, pressing bash, parry and violent spin and equip heartripper and boil armor on the wiz and also a jump back. Priest remains same. If possible attach Frenzy Aura and Range 2 attacks on the priest.
Well, here we go for some specifics, i will try to add new examples. This was one of my attemps to make 2 Vibrant pain users: [PoF] Rothweron I Level 20 Elf Warrior Vibrant Pain Crazy Sal's Halberd The Strongarm Bronzebottom Cuirass Yvette's Buckler Angry Jack's Helmet Lewin's Boots Cautious Mobility Novice Impaling 1 x Defender's Block 1 x Reliable Mail 1 x Surging Shield Block 2 x Dangerous Maneuver 1 x Frenzy Aura 1 x Penetrating Cut 2 x Impaler 4 x Blind Rage 3 x Polearm Slash 1 x Mail 1 x Battle Rage 2 x Elven Maneuvers 1 x Walk, Team! 1 x Weak Strike 1 x Scouting Run 1 x Subtle Parry 6 x Nimble Strike 5 x Strong Hack 1 x Violent Spin [PoF] Thildhilan Level 18 Elf Warrior Bejeweled Shortsword Vibrant Pain Troll's Ire Wex's Mail Oskar's Pine Shield Angry Jack's Helmet Hawkwind's Moccasins Cautious Mobility Novice Impaling 1 x Defender's Block 3 x Powerful Hack 1 x Penetrating Cut 1 x Crafted Mail 1 x Escaping Run 2 x Dangerous Maneuver 1 x Catch Arrow 2 x Sundering Strike 1 x Walk, Team! 2 x Vicious Thrust 1 x Subtle Parry 2 x Elven Maneuvers 3 x Blind Rage 1 x Powerful Bludgeon 1 x Scouting Run 2 x Shimmering Aura 1 x Reliable Mail 6 x Nimble Strike 2 x Strong Hack 2 x Impaler [PoF] Mindhilmaees Level 10 Elf Priest Knife Of St. Blenko Evensong Dark Chain Shirt Aegis Of The Defender Hawkwind's Moccasins Xlaka's Sacred Bundle Fingerbone Of St. Ob Xlaka's Sacred Bundle Frightened Scouting Novice Piety 2 x Defender's Block 1 x Fright 4 x Mass Frenzy 1 x Escaping Run 2 x Dangerous Maneuver 1 x Weak Chop 2 x Penetrating Lunge 2 x Spear Of Darkness 2 x Triple Heals 2 x Altruism 1 x Controlled Overswing 1 x Powerful Bludgeon 1 x Pathfinding 1 x Reliable Mail 1 x Elvish Scamper 1 x Hardy Mail 4 x Inspiring Presence 1 x Minor Heal 3 x Greater Heal 3 x Sapping Spear In paper i see it pretty solid, but in practice suffer a lot. My issues about it: 1. My priest need to be in range 3 to inspiring presence, so he get trapped on fire of enemys wizards often. 2. Inspiring is good vs burst but if you dont draw they fast (or kill them fast), burst gonna outrace you. 3. My warriors always can catch up the enemys but most of the time get out of fuel. 4. My entire party suffers from three buffed burst (that eat almost all its life) 5. On some maps my priest get to behind, and that limited my range of play How do you would solve it? What do you add or remove to make it better (thinking in all items) I will add my findinds and his evolution in this idea later. Edit: i would update with decklist on monday. I will glad to hear yours thougths how to improve it
1. & 2. You can run Purging Mace and Purging Pauldrons to solve the burst problems and ditch the Aegis Of The Defender. Upgrade to Greater Heal and maintain a good formation while approaching the wizards. 3. & 5. You can use Leadership instead of the scamper? Keep Sprint, team on Helms. 4. Purge, Own VP, Heal using Altruism, Retreat when weak, Repeat.
Well, my first attemp was using 2 dwarf warriors, using an human priest and sprint team. Using some purgues and using greater heals, but the become too slow, even if the draw sprint team. [PoF] Hohtel Level 21 Human Priest Evensong Vampire's Blade Purging Pauldrons Aegis Of The Defender Mouse Boots Xlaka's Sacred Bundle Fingerbone Of St. Ob Xlaka's Sacred Bundle Bloody Command Superb Piety 2 x Sapping Spear 1 x Cautious Sneak 2 x Triple Heals 2 x Loner 1 x Bloodied Block 2 x Invigorating Touch 1 x Controlled Overswing 2 x Inspiring Presence 1 x Thickened Mail 2 x Defender's Block 2 x Purging Burst 2 x Altruism 1 x Powerful Bludgeon 4 x Mass Frenzy 1 x Healing Rays 1 x Consuming Spear 3 x Flanking Move 3 x Greater Heal 1 x Draining Touch 1 x Sprint, Team! 1 x Weak Chop [PoF] Barazgrog Level 18 Dwarf Warrior Troll's Ire The Strongarm Vibrant Pain Bronzebottom Cuirass Bloodshield Of Xoc Startrooper's Crown Hawkwind's Moccasins Raging Battler Frenzied Slicing 2 x Slicer 1 x Dodge 1 x Force Field 1 x Mail 1 x Disorienting Block 2 x Frenzy Aura 1 x Weak Strike 7 x Strong Hack 2 x Reliable Mail 1 x Escaping Run 6 x Nimble Strike 1 x Battle Rage 2 x Dangerous Maneuver 2 x Bloodied Block 4 x Blind Rage 2 x Sundering Strike [PoF] Ogrikarag Level 21 Dwarf Warrior The Strongarm Crazy Sal's Halberd Vibrant Pain Bronzebottom Cuirass Bloodshield Of Xoc Angry Jack's Helmet Hawkwind's Moccasins Raging Battler Frenzied Slicing 2 x Slicer 2 x Dangerous Maneuver 1 x Mail 1 x Disorienting Block 2 x Frenzy Aura 1 x Weak Strike 5 x Strong Hack 2 x Reliable Mail 1 x Escaping Run 6 x Nimble Strike 1 x Battle Rage 1 x Walk, Team! 3 x Polearm Slash 2 x Bloodied Block 6 x Blind Rage
Yes, the build looks pretty standard build and looks like it cannot withstand burrft, and I don't know how you play this build. I may as well stop commenting here and affect your gameplay any further but if I were to comment then I would say that your build looks like a fast paced build and even the sprint, team won't get you close before you run out of heals. Here is my build: Elf Warrior: Starknife Double-Edged Sword Assegai Captain Cedric's Helm Dependable Mail Boots Of Safety Parrying Buckler Cautious Mobility Superb Impaling Human Wiz: Illusion Pearwood Staff Blood Locket x 2 Phantom Pain Ring Of Appropriation Electroporter Novice Vulnerable, Walk, Team, Bloodied Block human skill Goat Boots Forgot the robes but trait cycling should do I guess. Human Priest: Purging Mace Tricky Stab x 4, Bad Luck x 2 Divine Weapon Twisting Shield Purging Pauldrons Medical Kit x 3 Advanced Piety Leadership human skill Boots Of Safety I hope I made my point. It kind of gets boring though because of high reliability and dominance P.S.: I can't login due to connection issues.
hi, this is my solution to these problems, and i say my, cause that the things work for me may not work for you and viceversa. [PoF] Ogrikarag Level 21 Dwarf Warrior Vibrant Pain Starknife Troll's Ire Perilous Ringmail Bloodshield Of Xoc Crusty Helm Hawkwind's Moccasins Raging Battler Frenzied Slicing 1 x Obvious Maneuver 1 x Traveling Curse 2 x Slicer 2 x Sundering Strike 1 x Flaring Laser 1 x Hardy Mail 6 x Nimble Strike 2 x Bloodied Block 5 x Blind Rage 1 x Thickened Mail 1 x Frenzy Aura 1 x Penetrating Cut 2 x Laser Thrust 1 x Escaping Run 3 x Reliable Mail 2 x Strong Hack 1 x Laser Block 1 x Disorienting Block 2 x Dangerous Maneuver [PoF] Galklinka Level 1 Dwarf Priest Evensong Evensong Sparkling Mail Eeygonnic's Shield Toad Boots Tome Of The Martyr Fingerbone Of St. Ob Tome Of The Martyr Raging Battler Advanced Piety 2 x Inspiration 1 x Healing Rays 1 x Surging Shield Block 4 x Mass Frenzy 1 x Mail 2 x Powerful Bludgeon 4 x Martyr Blessing 2 x Blind Rage 2 x Controlled Overswing 2 x Sapping Spear 1 x Reliable Mail 1 x Hard To Pin Down 2 x Wounded Block 1 x Holy Armor 6 x Greater Heal 1 x Cowardly 2 x Altruism 1 x Dangerous Maneuver [PoF] Rothweron I Level 20 Elf Warrior Vibrant Pain Crazy Sal's Halberd The Strongarm Bronzebottom Cuirass Bloodshield Of Xoc Angry Jack's Helmet Hawkwind's Moccasins Cautious Mobility Frenzied Slicing 2 x Bloodied Block 2 x Slicer 1 x Weak Strike 1 x Mail 6 x Nimble Strike 4 x Blind Rage 2 x Elven Maneuvers 3 x Polearm Slash 1 x Scouting Run 2 x Frenzy Aura 1 x Battle Rage 1 x Escaping Run 1 x Reliable Mail 5 x Strong Hack 1 x Walk, Team! 1 x Disorienting Block 2 x Dangerous Maneuver They still have some issues, but the most important ones are covered. Still i would like to use some purgues. Issues scovered: 1. My priest need to be in range 3 to inspiring presence, so he get trapped on fire of enemys wizards often. (covered with greater heals, and martyrs blessings) 2. Inspiring is good vs burst but if you dont draw they fast (or kill them fast), burst gonna outrace you. (covered by removed inspiring adding some heal and some tech blocks against disorienting block, laser blocks and bloodied) 3. My warriors always can catch up the enemys but most of the time get out of fuel. (covered by blessing, they give time or cards, any of them its good for you) 4. My entire party suffers from three buffed burst (that eat almost all its life) (covered by some high hp characters) 5. On some maps my priest get to behind, and that limited my range of play (my priest have much more range that most of the time no need to get close) With this build i got at 1891 in elo. Well, i would like some comments i dont know if this is helpping someone or im wasting time.
I tried, but the important blind rage its missing, sure i can get some ramdom purgues but it not (at least for me) compensate. I may try it if i change the elf warrior a little, but i find it efficient now.
Hey Macizo. Great build! i wished i had 2 Evensong too. I run 2 elf warriors exactly build like yours with good effort. i might have a small adjustment for the priests boots: Use reckless boots instead of toad. >> effect: much better movement and u dont discard the high attacks from evensong but cant attack one turn, so much better trait. Have fun TueNichtGut