Here I am again, posting a silly thread in this sub-forum... Well, let's just get to the point shall we? When we're doing PVP / Co-Op, it'd be better if we could auto skip / pass to the next player when we're already running out of active cards. Because most of the players, especially new players, who're obviously running out of active cards, often didn't realize that it was already their turn, or that they're already running out of active card, so the other player have to wait for a moment, sometimes it can take almost a minute, just waiting for them to skip / pass. It's pretty time wasting, especially in League / Ranked Match. It'd also would be better if you can use the keyboard's arrows to select card, TAB to change character, & ENTER to pick that card. Then use the arrows again to select the target on the board, & ENTER to confirm the choice that they've made. If it was a board's square targeting card, then it could select the board's square instead. If it was a facing card, then it could use the arrow to pick the selected card's facing. About hotkey function, I say it'd be better if the skip / pass function can use a hotkey in you keyboard, maybe like the letter P would be good, I guess? Since I found that ESC is the hotkey to the menu. Note: You can add options for players to turn this functions on / off if you're going to implement my suggestions. I don't want to force other players who doesn't like these functions. Again, as always, thank you for reading my suggestions, hope you like what I've suggested!
i like this idea, and have wanted a 'pass all' option. mainly b/c theres times when i play co-op w/ 2 accounts, and it gets tedious to keep passing back and forth, especially since i already know how my next moves will be.
Oh yeah, one more thing to be added, it'd be even nicer to have trait & mandatory cards auto played when the player's turn is started, since most of the trait cards that I know are self targeted most of mandatory cards that I know are non-targeted / AoE cards. Because sometimes, the same as skip / pass part, it's pretty time wasting especially against new players.
There's a good reason not to have traits auto-played, you want to play bad ones first so that if three attachments are on a character, a bad trait gets knocked off (There's also some other stuff, such as playing traits on one character first to possibly get armour to protect against impetuous blast or whatever, but they don't happen as much). If you're asking for the option for it, fair enough, but I wouldn't be turning it on anyway. An auto-pass would be nice, though.
Already a thread about the first part: http://forums.cardhunter.com/threads/auto-pass-option.7572/ I like the third idea.
Sorry, I didn't know a thread with the same topic existed Glad you liked my suggestions. Hope the devs feel the same way. About the auto-played traits, what do I mean is that it could be auto-played only if there's only 1 trait in your hand, or maybe there are several traits with the same effect in your hand. If there are several traits with different effects then it have to be manually activated.