[Suggestion] Attack, Soldier! creates random attacks rather than always Bludgeon

Discussion in 'Feedback and Suggestions' started by Fry, Aug 14, 2015.

  1. Fry

    Fry Ogre

    Yeah, I agree that Attack, Soldier! is already pretty good; "buff Battlefield Training" should be a separate thread. :p
     
  2. DunDunDun

    DunDunDun Thaumaturge

    Starts scaling down in core utility (but not potential utility, of course) at higher levels or in PvP, though that's more a function of what items it's currently on, I think.
    Not too many high-demand items with it, and it's not good enough to base a higher level build's skill selection on.

    Though no, I don't see any reason to make it better, even WITH that in mind. Much like mimetic armor versus crown, you can simple add higher tier variants if needed.
     
    Last edited: Aug 17, 2015
  3. Vholes

    Vholes Thaumaturge

    You're getting excited, my brethren. We're having enough trouble convincing Flak as it is! :)
     
  4. Flaxative

    Flaxative Party Leader

    Okay you're talking about a paper card ;)
     
  5. timeracers

    timeracers Guild Leader

    No it is a paper+(1) card.
     
  6. Flaxative

    Flaxative Party Leader

    The level adjustment is hardly relevant. It's still a paper card. Compare it to other paper cards.
     
    Last edited: Aug 17, 2015
  7. DunDunDun

    DunDunDun Thaumaturge

    You just went off on a tangent I don't know how to reply to :(
    [Since I don't know what your point is, or how it relates to the topic.]

    I merely noted that Attack, Soldier gets difficult to slot at higher levels due to how weak its effect is and the limited nature of the cards its on.

    Block, Soldier, on the other hand, naturally scales to level, where Attack, Soldier does not.

    And then I noted that wasn't a reason to change it :p

    [Presumably we're on the same page there, since you're referring to its low cost?]

    I think the problem might be you were assuming I was making a point counter to your initial one [about A,S being good], when I was merely noting why A,S can potentially feel underwhelming.
     
  8. Flaxative

    Flaxative Party Leader

    No, there was no problem. I just pointed out it's not supposed to be a strong card. :)
     
  9. timeracers

    timeracers Guild Leader

    That's like saying compare bludgeon to able bludgeon(which are both paper but one has a +).
     
  10. Flaxative

    Flaxative Party Leader

    Yes. If you compare those two cards, you'll see they're very similar, and at about the same power level, like most paper cards, a category to which they both belong, having the paper quality marker. And you'll notice that Attack, Soldier is more like both those cards, being, like them, a paper card, than it is like Fireball (a gold card!) in power level. Let me know if you have an actual question or objection to my point about Attack, Soldier's power.
     
  11. Vholes

    Vholes Thaumaturge

    Or better yet, stop trading arguments about the card's power level, since that's not the point of the thread.

    I'd be more interested to hear why adding randomness here is a downside. The whole game is suffused with randomness for good reason, and this is about as "feel-good" as a random effect gets:
    • Narrow band of weak options, so not much hinges on the result
    • All results are positive.
    • You get to see the result before making the attack, so you can adapt to the result instead of gambling on a good roll.
     
    DunDunDun and Xayrn like this.
  12. Kalin

    Kalin Begat G'zok

    Sir Veza and DunDunDun like this.
  13. Flaxative

    Flaxative Party Leader

    Naming two known broken paper cards seems disingenuous. Tell me, is my point actually lost or are you doing this for fun? :p
     
  14. Kalin

    Kalin Begat G'zok

    Partly for fun, partly to remind you that I still think we need to do a massive card rebalancing to give cards quality values appropriate to their effects.
     
  15. Flaxative

    Flaxative Party Leader

    Never far from my mind...
     
  16. Unlucky Scarecrow

    Unlucky Scarecrow Goblin Champion

    Maybe the solution is just to make Battlefield Training better, and it can be the high level alternative for this line of effects. "Attack, soldier!" can remain the low level version for tokenless items, and then it doesn't need to be strong to try to scale.
     
  17. Sir Veza

    Sir Veza Farming Deity

    Personal opinions:
    - Being disingenuous is sometimes appropriate, and fun is always better than not fun.
    - Bludgeon is consistent and perfectly appropriate for Attack, Soldier!
    - Blind Rage may well become a suicidal trait in MP. (I'm told MP is what balance is all about.)
    - Firestorm can give great card advantage if you are seriously outnumbered. None in 3v3 unless you are protected.
    - I wish Smoke Break, Soldier! was added to the line-up (I love the anti-PC wording!) to give a Firestorm to a character. Flavor text: Light 'em if you got 'em. (Yes, I know it's an addition and doesn't belong here, but it sort of ties in.)
     
  18. Kalin

    Kalin Begat G'zok

    That'd be way too powerful. Have it give Smoke Bomb instead.
     
  19. Mr. Magnifico

    Mr. Magnifico Thaumaturge

    [​IMG]

    Just sayin' . . .
     
    DunDunDun likes this.
  20. Sir Veza

    Sir Veza Farming Deity

    A silver or a gold versus a paper? Realistically, I don't think any magic cards should be included in racial skills. That's what class skills are for.
    I have tons of experience with soldiers, and calling a smoke break is more common than any of the existing "__ , Soldier" commands, however I don't expect it to become a card. It's not really a combat thing.
     

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