Ridiculous Tournament Idea

Discussion in 'Card Hunter General Chat' started by Vakaz, Apr 3, 2015.

  1. Jade303

    Jade303 Thaumaturge

  2. Farbs

    Farbs Blue Manchu Staff Member

    Would a new scenario tag that swaps player parties be of use here? I haven't looked into how much work it would be, but I can if folks would like me to.
     
  3. Jade303

    Jade303 Thaumaturge

    That kind of scenario would be UBER cool in general. Just imagine trying to pilot someone else's build.. against your own!

    I mean, that could be a tournament by itself, forget the original idea of this thread.
     
  4. timeracers

    timeracers Guild Leader

    jade303: In the last post of page 1(my post), I mentioned that build! So I beat you to it.
     
  5. BlackVoidDeath

    BlackVoidDeath Guild Leader

    If you do make it or any new tags then make a list of them please.
     
    ParodyKnaveBob likes this.
  6. Deepweed

    Deepweed Thaumaturge

    In all seriousness, I think there should be some good rules to work around.

    1. Requiring that all tokens be used is pretty obvious (otherwise it would be hard for either team to win with such low quality stuff, games might be won on time). The real question is if undervaluing tokens (using a major token when a minor one is needed) should be allowed. Maybe a limit of 1-2 undervalued token should be allowed?

    2. Here's proof that No Duplicate Items will be necessary:
    Use 3 of this:
    Suicide Priest
    Human Priest
    Basically, there's a good chance that they have all committed suicide by round 2 (with a significant chance of suicide by round 1). One token is undervalued here, but you can use Bniff's Boots for the boots slot to the same effect.

    3. I think there should be a minimum number of attacks/attack cards so games don't become boring, long, and unfun.

    4. A minimum team health of 75 (or any other agreed value) is a good idea, as previously mentioned. Having 3 elf wizards with suicidal items or having the above priest changed into an elf (to have even more traits) would be really bad.

    5. There should be some way to reward the deck builder for his deck losing... Maybe something like this:
    If your deck loses, you gain points equal to 6 minus the number of stars the team with your deck acquired.
    If your deck wins, you lose points equal to the number of stars the opposing team acquired.
    If you yourself lose, your score is unaffected.
    If you yourself win, you gain 6 points.
    (This way, the deck builder gets rewarded, but winning yourself is still more reliable and important.)

    6. If there's a way to transfer stored party files, a round-robin format might be a good idea.

    7. Having your own deck as your opponent all the time can also be interesting. This way, Farbs's 'switch parties' scenario tag could be used.
     
    ParodyKnaveBob likes this.
  7. Scarponi

    Scarponi Moderator

    Definitely some parameters are necessary, I would caution against too many in attempts to make the tourney "perfect."
    Two reasons:
    1) It's a crazy tournament, let some bedlam be part of the fun.
    2) When there are too many detailed rules, invariably you'll have people get lost in them resulting in unintentionally illegal decks. Keep it as simple and as streamlined as possible.
     
  8. Lord Feleran

    Lord Feleran Guild Leader

    One option would be to have a list of banned items.
     
  9. BlackVoidDeath

    BlackVoidDeath Guild Leader

    *Remember's last tournament* :oops:
     
  10. Could you give an example? I'm trying to think of an item that would be too OP in such a tourney.
     
  11. BlackVoidDeath

    BlackVoidDeath Guild Leader

     
    ParodyKnaveBob likes this.
  12. Kalin

    Kalin Begat G'zok

    Oversized Pick
     
    ParodyKnaveBob likes this.
  13. peonprop

    peonprop Thaumaturge

    Oversized Pick is OP but not in the way you think. I predict most decks will run little to no attacks and the ones that do won't be able to race Oversized Pick even with 3 damage added to all their attacks.
     

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