What I mean is that nearly 2 hours after the move, someone has reset it a second time during todays hunt - after many adventures had been marked.
It moves every 25 hours and doesn't care what your clock says. The local times on the tracker page seem to have updated correctly.
CotW #1: URREt(E) Golden Idol & (Mithril Mesh Slippers) CotW #2: UtREE(R) Charging Boulder & Morbo's Pendant (Found Goblin Champagne on my way up to the Cliffs too)
Too bad i am too lazy to get it, and... i dont have a good deck/tactic for it - but i would love some help with that for tomorrow I have been going to bed at 1am and getting up at 7am for the past like 4/5 months? and its finally taking it's toll on me i have been missing the LF a lot lately Wyverns #1 URRL(E) dont remember the names of the two #2 caught this one in the last 5 remaining mins UURE(R) again i dont remember - i feel dizzy *swing's head in a round shape...* and tired
You can leave CH open in the browser while you sleep, and double-dip the Fairy tomorrow, after a night's worth of rest. As for a strategy suited for The Troll Tyrant, I'm using a slightly personalized version of the one posted by @Wildarm in the adventures discussion sub-forum (can't remember who posted it exactly. but I'll credit him properly asap here it is!). It doesn't make it super-easy-mode, nor is it ultra optimized as I'm not using 3 dwaves, but it does work well enough foor my tastes. Here it is: Spoiler Halerdae Level 21 Elf Warrior Blocking Mace Blocking Mace Bejeweled Shortsword Gauntlets Of The Giant Parrying Buckler Weakling's Helm Heavy Hide Boots Risky Trickery Frenzied Slicing 1 x Flanking Move 1 x Reliable Hide Armor 1 x Vulnerable 1 x Thick Hide Armor 2 x Frenzy Aura 3 x Powerful Hack 2 x Mighty Bludgeon 2 x Reliable Mail 3 x Powerful Bludgeon 2 x Slicer 2 x Unreliable Block 2 x Strong Bash 2 x Vicious Thrust 1 x Elven Trickery 1 x Hardy Mail 1 x Wimpy 1 x Healing Dash 1 x Weakened Armor 7 x Parry The Beast Level 21 Dwarf Warrior Blocking Mace Blocking Mace Bejeweled Shortsword Cuirass Of Froth Twisting Shield Weakling's Helm Diamond Moccasins Raging Rock Frenzied Slicing 1 x Toughness 1 x Brutal Charge 3 x Frenzy Aura 3 x Powerful Hack 2 x Mighty Bludgeon 1 x Sparkling Cloth Armor 1 x Reliable Mail 3 x Powerful Bludgeon 2 x Slicer 2 x Pushback Parry 2 x Unreliable Block 1 x Quick Run 2 x Strong Bash 1 x Hard To Pin Down 2 x Blind Rage 1 x Hardy Mail 1 x Wimpy 2 x Vicious Thrust 4 x Parry 1 x Ill-fitting Armor Golwen Level 21 Elf Priest St. Olf's Fiery Pike Gray Blade Savage Plates Parrying Buckler Heavy Hide Boots St. Bethan's Charm Incense Of The Nether Fog St. Hongjin's Soulstone Pacifist Trickery Focused Piety 2 x Stab 1 x Fright 6 x Mass Frenzy 1 x Dancing Cut 1 x Savage Curse 1 x Spear Of Darkness 1 x Devastating Blow 1 x Unholy Frenzy 1 x Demonic Feedback 1 x Weakened Armor 1 x Help The Weak 3 x Altruism 3 x Team Heal 1 x Inspiration 1 x Powerful Bash 1 x Healing Dash 1 x Elven Trickery 1 x Flanking Move 1 x Demonic Miasma 1 x Thick Hide Armor 2 x Fiery Stab 3 x Parry 1 x Thickened Mail
Wyverns #2: UUtRtR(L) Staff Of The Arctic Troll #1: UUREt(L) Dwarven Relic Dust, Focused Crushing I've been waiting for that skill to show up in Randi for ages, and I do have enough pizza for a week's membership, but that will leave me with less than 200 for when EttSC comes out....
And the scary part is, the trolls aren't the worst part of this module! Cinetotl's Robes from the first mission. And that's all I got, I tried using the party up there, but I really found it didn't work that well, especially on the last battle. Maybe I didn't have enough Nimbuses, but I found the lava wizard to work way better, the troll king and storges both avoid lava, even when it wouldn't hurt them.
As I said, not pretending it's the best party ever for this mission. I can usually beat all four missions with the same set-up, and I very rarely lose a single battle. The "trick" being: being careful about how you position your guys. As crazy as this might sound, Troll Tyrant is one of the adventures I enjoy the most. I would play it more often, if it wasn't very time consuming. 2) UUEE(r) Dancer's Dagger, Rantic's Orb Of Inner Fire
Crazy is as crazy does - and it's usually more fun than being normal. It's largely the "very time consuming" part (a personal annoyance factor) that keeps the 18's and Wyverns off my regular runs.
Just a tip: put lowercase "t" after the rarity of an item you've found, if it's a treasure. (e.g. U Ut Rt R (Rt))