[Request] More Save Slots

Discussion in 'Feedback and Suggestions' started by Sir Veza, Feb 12, 2015.

  1. Sir Veza

    Sir Veza Farming Deity

    Going from 6 to 24 was great. We could have basic builds within a level or two for most of the adventures.
    Item nerfs and changes to maps and monster decks have increased the number of builds needed. Some require wholesale changes between maps. If even the basic modifiable builds to cover the campaign are stored, it leaves no room for experimental or variant builds. At least in my experience.
    So, would it be a problem to double the save slots to 48? (I hope this is low-hanging fruit.)
    Note: I've only addressed the issue for SP. I don't know whether MP players want or need more slots.
    Thank you.
     
    Last edited: Feb 13, 2015
  2. Jarmo

    Jarmo Snow Griffin

    Yeah, I could also use a few more slots for SP. I ran out a while back and have had to somewhat painfully juggle the slots I have ever since.
     
  3. timeracers

    timeracers Guild Leader

    They have increased the number of save slots, you will have to scroll down to access slots other than the first 6.
     
  4. Jarmo

    Jarmo Snow Griffin

    Yes, we know but we have filled even them.

    I have a team stored for each SP level (that's already 16). Then there's 6 teams for some special adventures like Cliffs of the Wyverns (or every one of the level 18 treasure hunts) which require their own build. That only leaves 2 slots which I use for grinding teams for different level adventures.

    I've already had to delete several interesting builds as there's no more room for them. Currently I have no place to store e.g. special builds for 1 HP or handicap item only quests. I'd be more inclined to play those had I room to store the teams.

    It's much more convenient and pleasurable to play e.g. the daily Loot Fairy adventures when it doesn't start every day with fiddling with the party items. I can just grab the right team and go. On the other hand, having each level team stored provides a very nice sense of progression. Usually there's a time gap between when a team for a particular adventure level is required and during that time I've usually gotten a new, better item or two I want to swap in for the team. I do so before starting the adventure and I store the new build and I feel satisfaction in my growing item collection. If I don't have room in the Keep to store teams like this, this source of tingly good feelings is lost.
     
    Pawndawan, Mr. Magnifico and Sir Veza like this.
  5. Flaxative

    Flaxative Party Leader

    I sympathize with your plight (actually, I've run out of multiplayer slots), and hope that Jon smiles upon you.
     
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  6. Sir Veza

    Sir Veza Farming Deity

    I suspected some would have filled all their PVP slots. With the number of ranked and league maps, and the sheer number of strategies possible, it shouldn't be hard to come up with 24 builds worth saving.
    48 slots is just a WAG, of course, but it should keep us happy through the next expansion.
     
  7. Farbs

    Farbs Blue Manchu Staff Member

    100 parties.jpg
    *Caveat: If performance issues arise from this we may have to dial it back. It will probably be fine though.
     
  8. Scarponi

    Scarponi Moderator

  9. Sir Veza

    Sir Veza Farming Deity

    Yeah, that might take us through a couple of expansions. :):):)
    The 4th character is a very interesting addition.
     
  10. Farbs

    Farbs Blue Manchu Staff Member

    Haha, indeed.

    The panel containing the fourth portrait shows your co-op roster. A party will have a different roster of active characters for solo play than for co-op, but that party's characters will have the same loadout between those two contexts.
     
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  11. Vakaz

    Vakaz Guild Leader

    I could see high-level adventures requiring 4 characters being very cool though.
     
  12. Jarmo

    Jarmo Snow Griffin

    Thank you very much, Farbs! Appreciate it a lot!
     
  13. BlackVoidDeath

    BlackVoidDeath Guild Leader

    How do we get a 4th character? - i cant seem to add anymore :/
     
  14. Sir Veza

    Sir Veza Farming Deity

    It only shows up in Co-Op. After you join a team, go to the keep and select a character from your active party. It will show up in the fourth slot.
     
    BlackVoidDeath likes this.
  15. Scarponi

    Scarponi Moderator

    Only available currently in the test build.
     
  16. BlackVoidDeath

    BlackVoidDeath Guild Leader

    i know - and i went on the test server
     
  17. Kalin

    Kalin Begat G'zok

    So now that we have 100 save slots, can we have a filter button to only show saved parties that are certified and do not have unused tokens?

    And how about a "Quick Save" button to save into the last slot loaded (with the normal confirmation dialog that lets you change the name)?
     
    Merdis likes this.

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