Here they are, with cards listed in the exact order they appear in the unshuffled decks: Spoiler: Mom and Cardotron decks MP AI Dwarf Basher (Boppsy) default move: Walk 2x Charge 1x Scuttle 2x All Out Attack 4x Strong Bash 5x Shambling Bash 3x Staggering Blow 4x Powerful Bash 2x Perfect Block 2x Parry 2x Enchanted Mail 1x Toughness 1x Enchanted Harness 2x Bruiser MP AI Elf Chopper (Cuddlepie) default move: Dash 2x Scamper 1x Muscle Through 2x All Out Attack 2x Parrying Strike 4x Staggering Chop 6x Unstoppable Chop 1x Almighty Hack 4x Massive Chop 2x Perfect Block 2x Enchanted Mail 1x Resistant Hide 1x Shield Block 2x Disorienting Block 2x Parry 2x Slicer MP AI Human Stabber (Mr. Jingles) default move: Run 2x Sprint 3x Vicious Thrust 4x Strong Stab 7x Potent Stab 3x Tricky Stab 4x Fiery Stab 2x Spiked Mail 2x Enchanted Mail 1x Grounding Plates 1x Impenetrable Block 1x Surging Shield Block 1x Block 2x Parry 2x Jump Back 2x Impaler MP AI Priest2000 (Clerical Unit) default move: Run 3x Triple Heals 3x Super Team Heal 3x Impenetrable Nimbus 2x Martyr Blessing 2x Mass Frenzy 1x Altruism 1x Pushback Parry 1x Resistant Hide 2x Powerful Bash 3x Obliterating Bludgeon 1x Inspiring Armor 1x Dash, Team! 1x Parry 1x Crusher 1x Mystical Drakehide 2x Punishing Bludgeon MP AI Warrior2000 (Fighter Unit) default move: Dash 2x Flanking Move 2x Feinting Strike 3x Almighty Hack 3x Nimble Strike 2x Sundering Strike 2x Enchanted Harness 2x Barbed Platemail 1x Impenetrable Block 2x Perfect Block 1x Quickness Aura 2x Disorienting Block 2x Dancing Cut 1x Elven Maneuvers 2x Elven Trickery 1x All Out Attack 1x Slippery MP AI Wizard2000 (Magic Using Unit) default move: Walk 1x Teleport Self 2x Arcane Burst 1x Arcane Aura 1x Hot Flames 2x Magma Spray 3x Fireball 2x Arcane Burst 2x Toughness 1x Counterspell 2x Instant Burn 1x Force Cannon 2x Resistant Hide 1x Firestorm 1x Spell Skill 2x Punishing Beam 1x Swap 2x Lava Pool 1x Firestarter
Dropped the ball a little bit, I've been away =D Build 2.58 Items with status: Added (2) Treasure (1) Jewel Of Alet Zhav Weapon (1) Manhunter There's also the odd little non functional change like "Berzerker's Bones -> Berserker's Bones". The Halloween items should now also be listed as lootable again.
Changelog (28th Oct 2014) Almost 200 cards have been updated. The bulk are minor typos and grammar changes. Added new cards Long Branch, Berserk Spin, Consuming Touch, Brittle Flight Aura, Septic Bite, Thin Bludgeoning Branch, Thin Clubbing Branch, Rook Big Blast, Bishop Big Blast, Short Blast, Blast. Enjoy ! Looking for a volunteer to maintain the adventure database, preferably with programming know-how and familiarity with mediawiki templates. Drop me a PM if interested, thanks for reading !
Hopefully the wiki items should now be all up to date. The list of item tweaks is huge as a result of many card renames, so I'll try and stick an abridged list of changes below, excluding a lot of more straightforward card renames. So, to clarify the change list below is Not Complete! If anyone wants the entirety of items changes, I'll be happy to throw a text file up somewhere, but it's a big wall of text =D Build 2.72 Items with status: Added (10) DwarfSkill (2) Beginner Toughness Tough Charger HumanSkill(8) Advanced Guidance Apprentice Guidance Beginner Guidance Focused Thinker Novice Guidance Perfect Guidance Superb Guidance Thoughtful Guidance Items with status: Updated Updated Boots (6) Team Run card changed to Team Walk Captain Cedric's Boots Kelharin's Clogs Rhood's Boots Salazar's Sandals Sliding Boots Wlakwa's Boots Updated DivineItem (2) Empty Pockets Rarity: Uncommon -> Common Cards: [Wavering Faith, Wavering Faith, Wavering Faith] -> [Minor Heal, Minor Heal, Armor of Faith] Inkstained Bone Cards: [Triple Heals, Touch of Pain, Stone Feet] -> [Triple Heals, Avenging Touch, Stone Feet] Updated DivineSkill (1) Unskilled Divine Cards: [Minor Heal, Minor Heal, Wavering Faith] -> [Minor Heal, Minor Heal, Righteous Frenzy] Updated ElfSkill (3) Apprentice Insight Level: 11 -> 8 Talent1: 1 -> 0 Cards: [Dodge, Cautious Sneak, Dangerous Maneuver] -> [Dodge, Dodge, Scouting Run] Perfect Insight Level: 18 -> 12 Talent1: 2 -> 1 Wild Trickery Level: 9 -> 8 Talent1: 1 -> 0 Cards: [Elven Trickery, Wild Run, Wild Run] -> [Elven Trickery, Dangerous Maneuver, Wild Run] Update Helmet (2) Helm Of Breezes Level: 18 -> 16 Talent1: 2 -> 1 Sergeant's Cap Level: 10 -> 6 Talent1: 1 -> 0 Updated HumanSkill (1) Inspired Command Level: 18 -> 16 Talent1: 2 -> 1 Cards: [Inspirational Thinking, Shuffle, Team!, Weak Parry] -> [Inspirational Thinking, Shuffle, Team!, Subtle Parry] Updated Shield (4) Backflip Buckler Level: 18 -> 15 Talent1: 2 -> 1 Jannivol's Shield Level: 18 -> 15 Talent1: 2 -> 1 Quinn's Buckler Level: 13 -> 7 Talent1: 1 -> 0 Cards: [Dodge, Dodge, Weak Parry] -> [Dodge, Dodge, Subtle Parry] Shield Of Ultimate Dodging Level: 18 -> 9 Talent1: 2 -> 1 Updated Treasure (2) Candy Nauticorn Name: Candy Nauticorn -> Candy Nauticorn Added noLoot Tag White Star Diamond Added noLoot Tag The Halloween items should now also be listed as non lootable again.
Maybe this is known, but if not: Lateral Thinking still needs to be updated. Team Walk, Subtle Parry and New Human command card pages don't exist. Thanks for all the work!
Those (cards) should hopefully get updated when Phaselock does a card update, depending on when he's about; I only happened to browsing at work when I noticed there had been a new update =D
I'm still hoping a new Focused Thinker (3x Lateral Thinking, L18 legendary, mentioned in the blog) is a bad joke. If the devs put on their thinking caps, I'm sure they can come up with something better. The possibilities might include an empty space. Edit: Thanks Jayce! Corrected the name. Saw the wiki listing. Experienced disgust and annoyance.
Maintaining a wiki is of tremendous value to almost everyone who plays a game even semi-seriously, but it's generally a thankless task. So, I just want to say thank you for your hard work in keeping it up to date.
I think it's called Focused Thinker - unless you knew that already, in which case I wasted some precious seconds typing this ^_^ Edit: Derped.
Another item of note: There are multiple adventure pages that are out-of-date, containing pictures of old boards or enemy numbers that have since changed. I'm not complaining as I'm more than thankful for everything the wiki provides, just identifying it so it doesn't fall through the cracks when someone does have time for an update .
Changelog (14th Dec 2014) Almost 100 cards have been updated. Some minor typos and grammar. Updated: Resistant Hide - armor 2 to armor 1, die roll 3+ to 4+ Horned Plates - Frenzy to Melee Frenzy Frenzy Aura - Frenzy to Melee Frenzy Demonic Feedback - range 3 to range 6, 5 points of unpreventable Unholy damage to 4 points of unpreventable Unholy damage. Forward Thinking - Assist to Boost: Trait. Attach this card to yourself. You retain one more card at the end of each round. Duration 3. Lateral Thinking - 'Discard a card' to 'Discard all Handicaps attached to you.' Free Draw removed. Battlefield Training - range 2 to range 6. Added Cantrip. Advanced Battlefield Training - Added Cantrip. Greater Heal - no longer self targets Heal - no longer self targets Healing Blessing - no longer self targets, Heal 2 to Heal 3. Light Heal - no longer self targets. Minor Heal - no longer self targets, range 3 to range 6 Misguided Heal - no longer self targets Limited Heal - no longer self targets. Twin Heals - no longer self targets. Healing Pulse - 'Heal 3 every character' to 'Heal 2 every ally' Help The Weak - no longer self targets. Impenetrable Nimbus - no longer self targets Inspiration - no longer self targets, range 3 to 6. Heat Treatment - no longer self targets. Stone Feet - no longer self targets. Triple Heals - no longer self targets. Wings Of Faith - no longer self targets. Martyr Blessing - Added ' You may not target yourself with this card.' Mass Frenzy - Frenzy 3 to Frenzy 2. Cold Snap - Duration 1 removed. Chilling Rime - Duration 2 removed. Freeze - damage 4 to damage 7, duration 2 removed. Frost Jolt - Duration 2 removed. Unholy Wellspring - 'Target adds 3 damage to any damaging Attacks they play' to Frenzy 4. Winds Of War - 'Choose up to 2 targets.' removed. Slide 1 to Slide 3. Icy Block - Added Keep Desperate Block - 'Block Any damage 5' to 'Block Any damage 6'. Die roll 4+ to 3+. Hit The Deck - Added Keep. Bull Rush - Added Unblockable. Charge - Added Unblockable. Muscle Through - Added Unblockable. Violent Spin - Added Unblockable. Mighty Charge - Added Unblockable. Brutal Charge - Added Unblockable. Skip - rare to uncommon Dodge - die roll 4+ to 5+. Works even if encumbered. Jump Back - range 1 to range 2. Blind Rage - Frenzy 2 to Melee Frenzy 2. Wimpy - 'When you play a Melee Attack' to 'When you play an Attack' Cleansing Presence - Unblockable removed. 'Heal 1 all characters' to 'Heal 1 all allies'. Redistribute - no longer self targets. Swap - no longer self targets. Ooze Maze - Added Stealthy. Shuffle, Team! - silver to bronze Added new cards: Armor Of Faith, Curse Of Fragility, Surestrike Blessing, Subtle Parry, Scouting Run, Team Walk, Avenging Touch, Smashing Spin, Attack, Soldier!, Block, Soldier!, Pulverizing Bludgeon, Pulverizing Hack, Skillful Dodge. Enjoy !
Yes, I'm aware. Still looking for a volunteer to maintain the adventure database, preferably with programming know-how and familiarity with mediawiki templates. Drop me a PM if interested, thanks for reading !
I'll probably be using your update info again in the compiled update thread I have so people don't have to dig later.
I feel bad pointing out omissions on the wiki, because the usual answer to such things is "It's a wiki. If it bothers you that something is missing, go add it your own self." But as I understand it much of the wiki is auto-generated and doesn't play nice with manual edits. Also, I simply don't know the origin of these figures. At any rate, I was looking through this list of figures on neoncat's site and I came across a couple of sets that don't seem to be on the wiki. There are these cool alien guys: The wiki lists this caveman: But not what I presume are his counterparts: I also don't see any of these prismatic-y figures: Also missing are Cardotron's special figures and a set of demon/imp guys that I understand are unimplemented.
The slime figures were given as rewards for placing high in the season. The caveman wizard is from a league prize. The rest have not been released yet.
Are you telling me Magic Using Unit only has 2 Resistant hide? That MFer always seems like he has 1 and I would swear Fighter Unit has at least 5 Almightys although 3 is still a lot.
The smaller decks help considerably. The resistant hide lottery is 1/14 vs 1/36. Edit: Okay Doog, you may have known it, but I hadn't realized how compact some of those decks were. It comes from not paying attention in the few times I play MP. (Or the many times I play SP.)
Hey, thanks for the feedback. Don't feel bad about it. We use botscripts for the cards and items, the rest are largely trivial manual edits or us fooling around with some scripts. As for the figures, to the best of my knowledge...they are accurate as of writing ? Let us know if something is indeed off and we'll fix it. Thanks !