[Suggestion] Match MP Opponents On Item Pool

Discussion in 'Feedback and Suggestions' started by Finial, Nov 20, 2014.

  1. Finial

    Finial Orc Soldier

    This is a fairly simple suggestion. Rather than match players against opponents in MP using an ELO based algorithm, as that is able to be artificially manipulated, base matches using characteristics of the item pool. Figuring the percentage of usable owned (at least 1) items versus the currently available item pool should be a fairly easy calculation to make. In this way, players can be matched against others with similar sized item pools. This should result in generally more equitable match-ups determined more on skill than a disparity in items available. Such a system may also be manipulated, but it would be at the sacrifice of having to remove items from one's item pool which is generally something a long term player would be loathe to do as they likely have a sense of pride in the depth of their item pool.
     
  2. Lord Feleran

    Lord Feleran Guild Leader

    Or I can sell everything into that seconds shop for some weeks (which is equally weird thing compared to elo dumping).
    Anyway big dislike. Skills are a lot more often the determing factor in a game than the size of equipment. And now it's a lot easier to get items than a year ago. And players should always be motivated to get more items all the time.
     
  3. Sir Veza

    Sir Veza Farming Deity

    Some (quite good) players seem to prefer limiting their collections to items they actually use.
     
  4. doog37

    doog37 Hydra

    No good suckas like me who have big collections but cant match up with the top tier players would never be able to win again.
     

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