[Suggestion] musings on farming the MP ladder

Discussion in 'Feedback and Suggestions' started by neoncat, Oct 31, 2014.

  1. neoncat

    neoncat Feline Outline

    So... X-Strike Ultra is super-effective at farming the MP ladder, averaging 6 wins per hour with few matches stretching beyond 6-8 minutes. But, I think I'm alienating pretty much everyone by playing it, and it's certainly not how CH is "meant to be played".

    1) Can haz SP farming back? Pretty plz? I'm at a stage of play where CH is simply a pretty spreadsheet, and I don't want to make everyone else suffer through the maximization-of-returns-for-neoncat. ^_^

    2) Obliterating Bludgeon should be dropped to 15 damage. It won't stop X-Strike Ultra, but it'll make it a tiny bit harder. (Actually, everyone will just go triple-dorf-warrior, so maybe this isn't a good idea. >_>)

    3) As far as nerfing X-Strike Ultra, the choices are... well...
    - encourage nimbus-spam, defender's block, and toughness (already kind of happening, is super-boring)
    - remove all out attack from the game (best option, I think)
    - drop quick run to length 2

    So... yeah. There's a problem... maybe...?
     
  2. Vakaz

    Vakaz Guild Leader

    I don't really think "speed" multiplayer builds are an issue. In fact, I think they are a good thing! They force the multiplayer meta to adapt to unconventional strategy. Builds like this help to prevent "dominant build" syndrome like we've had with fireball/draw/control/frenzy/whirl/NS/etc. The closest we have to meta dominating builds at the moment are legend-heavy and thus hard to replicate, meaning the meta as a whole is varied and (relatively) interesting.
     
  3. neoncat

    neoncat Feline Outline

    Well, it seems like a map change is all that was needed. The current rotation is too confined to get around characters without fly, and it's way too costly to run more than two.
     
  4. doog37

    doog37 Hydra

    I do think you are onto something... not by eliminating AoA but maybe just put a cap on it. Like double up to 10. yes Oblit + AoA would still be 27 but some characters could survive...
    What I would prefer is a flat AoA, adds 8 points of damage to any attack (but still 4 points on it's own). 12 point Nimble Strike OH Yeah.
     

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