In another thread there is a amongs other things a conversation about Tough Bark. It is now also immune to slashing attacks but i was pretty sure that was not always the case, since i used a lot of Bejeweled Shortswords when i played the tree adventures regulary and i would have noticed if more than half of my weapons were useless against the trees. So i went to the wiki and checked the revision history and it was indeed only immune to piercing. To confirm that the wiki is correct i also played the first part of Black Oaken Heart. I found nothing about changes to Tough Bark in the Announcements or Testing Section of the forum. Now i just want to know if that was a mistake and if it gets reverted back to the original only piercing immunity? If it was intentional, i would really like to know why? Because it makes no sense that wood be immune to slashing attacks and also to be immune from 2 types of melee attacks is just no fun.
Huh, that is surprising. (I didn't notice because I only use wizards in most SP maps.) If Tough Bark needed a buff, it would make more sense to be immune to Piercing and Crushing.
Not all of them have the card (only the oaks and one of the maple trees), and the ones that do may not have drawn it in time.
I distinctly remembering Raging Strike hitting a tree and revealing Tough Bark for the first time. I was like, Whaaaat! There goes 7 damage. (RS is piercing btw) As for the rest, I'm sure my warrior was testing out his Axe and I feel like I should remember something as stupid as a chop getting negated by a card that claims not to negate it. Maybe it did happen, I can't be sure. Oh well! That's what Sundering Strike is for.