[help] I know what I want to do, just not sure how to do it

Discussion in 'Deck Building' started by Sorreah, Jun 1, 2014.

  1. Sorreah

    Sorreah Kobold

    Hi
    So, I just hit level 13. I have a fair amount of items and started to get stuff together to build a team. I am currently running an elf team through campaign, and while I realize I will have to adjust for different adventures, I am kinda settling on a style atm. Its a blitzkrieg style that's 1/1/1. I have one character that preforms fantastic, so really I need to work on supporting that one I think, which is my warrior. I would love to get dodges on it, but those are being kinda hard to find...anyway, some ideas to help me flush out this style would be nice.


    Ora, Defender of the Sky: 13 Elf
    Rageblood Dagger
    Rageblood Dagger
    Darune's Dagger
    Shimmering Helm
    Spellthwart Shield
    Granwick's Ringmail
    Lizard Hide Boots
    Cautious Mobility
    Untrained Impailing

    Vicious Thrust x6
    Dancing Cut x2
    Raging Strike x2
    Blind Rage x2
    Penetrating Lunge x3
    Strong Hack x2
    Backbone Strike x1
    Chain Harness x2
    Missile Block x3
    Shimmering Aura x2
    Quick Reactions x1
    Scuttle x2
    Run x1
    Elven Maneuvers x2
    Cautious Sneak x1
    Impaler x2
    Weak Strike x1

    This so far is my most effective character. I want to get more Elven Maneuvers and some dodge on her, but I don't think I can get more than 2 Elven Maneuvers on her. (I'd be happy with 3 and 3 dodge, but I think the shield with 3 dodge is legendary) Her job is basically is basically rush in, and if I am lucky enough to get maneuvers, to keep chaining hits through all the step attacks. These tactics seem to have worked well for the most part in the game.

    Shivara, Lady of the Sky: 13 Elf
    Lesser Furnace Staff
    Lesser Furnace Staff
    Burning Bangle
    Burning Bangle
    Fireblast Torch
    Asmod's Telekinetic Chain
    Lightfoot Robes
    Vira's Shoes
    Apprentice Insight
    Superb Blazing

    Sizzling Bolt x10
    Burning Fingers x3
    Ember Spray x4
    Hot Spot x4
    Magma Spray x2
    Telekinesis x2
    Stone Spikes x1
    Hardy Mail x1
    Flank Move x2
    Shimmering Aura x2
    Walk x1
    Dodge x1
    Cautious Sneak x1
    Dangerous Maneuver x1
    Firestarter x1

    This one has been mixed results. I kinda want Resistant Hide on her, but then again, hover stuff seems good too with the geomancer stuff I been running into lately. The goal is to keep her mostly at a range and do whatever damage she can to accumulate burning, and if for whatever reason, kiting around the map to stall as things burn, if things go poorly for the rest of the team. I feel like I could make her more effective but not sure how. Suggestions, things to look for would be great...

    Finally, last member, this one I feel needs the most improvement. My priest is to support the other two, I am just not sure how that is at the moment...

    Delia, Keeper of the Sky: 13 Elf
    St. Xarol's Axe
    St. Xarol's Axe
    Halo Shield
    Healing Hide Armor
    Skipping Boots
    Orla's Tear
    Incense Of Roiled Air
    Hand Of Melvelous
    Superb Trickery
    Novice Piety

    Strong Chop x2
    Chop x4
    Clumsy Chop x2
    Unholy Frenzy x2
    Blind Rage x2
    Reliable Hide x2
    Heal x2
    Desperate Block x1
    Lifesave Block x2
    Healing Dash x1
    Flanking Move x1
    Inspiration x4
    Minor Heal x2
    Spear Of Darkness x2
    Consuming Touch x1
    Mass Frenzy x1
    Elven Trickery x2
    Wild Run x1
    Altruism x2

    Phew. last one. This one is...bad. Her job is to support the other two, so I made it so she can frenzy/give draws/heal and even go in and disarm stronger enemies with trickery. I have her with a fair amount of offense since the idea is to rush my opponents, but I am not sure how this kinda 50/50 support/attack is going.
     
    Last edited: Jun 1, 2014
  2. Questor

    Questor Ogre

    I guess you are not beyond The Jewel of Alet Zhav.
    You are about to enter a new level of difficulty, some of the following adventures will have enemies with a lot more hitpoints, more damage, more movement or a combination of them. And some mean ranged attacks, which will rip out your little elven spleens in a heartbeat. But don´t get discouraged, you made it this far with a 111 elven team, which is a accomplishment in itself and makes you already a good player.
    So i will not give you the advise to level up a human or dwarven team without a cleric to make your life easy.
    If you hit some problematic wall, you should look out for some of these common items in the shop:
    Warrior's Mace, Blocking Mace, Powerful Sword, Silver Healing Ring, Runestone, Blister Stone, Crisping Rod, Akon's Amulet.
    They might help you and only cost 5 gold.
    And if you see a the uncommon Chillwood Staff buy at least one. It will help a lot.
     
    Sorreah likes this.
  3. Sorreah

    Sorreah Kobold

    Thank you, I will keep an eye out for those items~ also you brought up a good point, I don't want everyone to tell me to switch to dwarfs :p part of the love for the game here is you have to take the good and the bad together, granted, my elves are really squishy, but I want to make it through the campaign at least once with just elves. I am currently on Tree Forts of The Goblin King, and all in all things are going okay, as I said, my main issue is my priest isn't as helpful as I would hope, but at the same time I feel like without them, my team would fall apart. (my elves really are very squishy, some healing is kinda required)
     
  4. Questor

    Questor Ogre

    If that is your main objective and not with a elven 111 team here is another advise.
    Get another 111 elven team and replay the lower level adventure until you get near your main team. That way you will have the freedom to adjust your team to the adventures you are playing.
    Some will be easier with two warrior because you might need to dish out a lot of damage in a short time or with two wizards to increase the chance that you draw cards like Winds Of War or Smoke Bomb.
    And about the cleric, he might seem useless, which he mostly is but if you pack him full of the obove mentioned Rings, he can dish out some decent healing and if you get enough items with Impenetrable Nimbus, it opens up different ways to achieve success.
     
  5. Squidy

    Squidy Hydra

    I have an advice too. Next time you want to share you party with others, follow the following steps:
    • Once your party is built, enter the Multiplayer Keep
    • Hit f1 to open the in-game console
    • Enter this command, exactly: "partyanddecksbbcode"
    • Hit the Enter key
    • Your party's items and cards are now stored in your clipboard—just paste them into your submission message.
    (©Flaxative for the text, was lazy just copied it ^^' )

    Thank you for the efforts for puting everything manualy tough.
     
    doog37 and Sorreah like this.
  6. Questor

    Questor Ogre

    Holy ****, i didn´t even realize that, it just seemed like a edited partyanddecksbbcode.
     
  7. Sorreah

    Sorreah Kobold

    omg...I took like 20 minutes typing and linking those and flipping back and forth.... T.T well at least I know now, thank you
     
  8. Sir Veza

    Sir Veza Farming Deity

    Also, if you want to show someone your entire inventory for specific advice on deckbuilding, @neoncat built a Collection Export utility for that.
    Good luck with the elves!
     
  9. Flaxative

    Flaxative Party Leader

    Wow, I totally thought @Sorreah had used that command. That's dedication!

    p.s. @Squidy the devs made the command, I am in no way responsible or in ownership of it XP
     
  10. Jade303

    Jade303 Thaumaturge

    BTW there is no such thing as Backbone Strike..

    Ah, so it looks like you have a pretty good party heading up into the Astral levels, followed by the Gnomes and those awful Trees.
    Unfortunately Dodge is a rare card, and you can't get anything better than Cautious Mobility as far as Elven Maneuvers goes; but here are some suggestions:

    -If you aren't doing Astral or Demon Portals, use Rusty Buckler or Parrying Buckler, and switch out Shimmering Helm for Silver Helmet, Crusty Helm, Gouging Helm, Defensive Helm/Weakling's Helm. Basically go for Hardy/Dependable Mail.

    -Take out Granwick's Ringmail for Solid Mail/Bulging Cuirass/Dependable Mail or Spiked (Thlahuizlit?) if you need a token for elsewhere.

    -Buy Novice Impaling, Novice Bruising and Novice Slicing if you don't have them already. (Level 6-7 , check Kyburz)

    -I'm not sure how well you are doing with Lizard Hide Boots, but if you switch those out for something like Corian's Boots/Kerrick's Steel Boots/Spiked Boots/Cheap Fencer's Boots you can draw more attacks from Elven Maneuvers.

    When you hit the trees (and Gnomes) go for chops- use Hefty Chopper and any other heavy-hitting weapons like Opaline Hammer/Warrior's Mace, Infused Greatclub

    Wizard: Trade Superb Blazing for Advanced Pyromancy or Focused Burning. Other suggestions are good .

    Unfortunately most of the best fire attacks are rare cards; meaning that the items for those are mainly Rare/Epic/Legendary. Still, use whatever you have, even one Staff Of The Fire God would be worthwhile. (Buy the Tezkal Elf Starter Pack for this)

    Don't worry about Resistant Hide unless you are in a Demon Portal- and then worry! But seriously, it's an amazing card for specific levels, and in the others it is just decent armor.

    If you can, switch Halo Shield for Impetuous Shield.

    Also, St. Xarol's Axe is a sweet weapon for pretty much everything but Skeletons. (so Alet Zhav/Tvericus)

    You may want to try Blessed Demon Claw, Shuddering Relic, Rusted Angel Mail, along with some of the new stuff with Purging Burst when necessary (Purging Charm).

    If you can, buy Manifold Healer for your priest- along with Mail Of Succor/Silver Healing Ring and use Hand of Melvelous too. I found it made keeping my allies alive much easier. Also un-related: Shielding Token.

    When you DO fight skeletons, you want Blackeye Hammer, and as many Overswings and bludgeons as you can have on your priest.

    In the future keep an eye out for Slippery Shield in Randimar's, and check Kyburz for Twisting Shield as well.
     
    Java and Sorreah like this.
  11. Squidy

    Squidy Hydra

    I copied the text from your stylish build contest opening post, was lazy to type all when I knew I could just c/p from elsewhere.
     
    Flaxative likes this.
  12. Sorreah

    Sorreah Kobold

    Wow Jade! thanks so much, yes, I actually have some of those things (I even have the staff, I got the elves starter, it requires a yellow token though, which I don't have yet) skeletons really are brutal...that hasn't been going so well for me, but other places are going well (just swap my build when I see skeletons, also thanks for the heads up on the gnomes, I have a chopping team set up too for places like that) right now kinda stuck at High Mountain Pass (that low HP is really biting me here, its not impossible, but it is requiring a bit of luck on my part)
     
  13. Jade303

    Jade303 Thaumaturge

    High Mountain Pass can be a lot of fun, but you really need stuff with Cone of Cold, Impenetrable Nimbus and a lot of Parry helps too. Magnetic Shield isn't that great, so come back to it when you have level 15-16 characters. The trick is to kill the goblins with the Ogres, and like I said it can be a ton of fun IF you have the right items. If you don't it's very hard!
    Also, if you can slow down the gnomes with Cone of Cold/Frost Jolt, you can safely Stab them if you don't have a way to soak up the damage they deal. Otherwise, Parry, Parry, and more Parry.
     
  14. Sorreah

    Sorreah Kobold

    I kinda really want those nimbus cards, I haven't gotten any yet, but can see that making the level really funny. As it was, I was using the ogres to take out most of the enemies and then I'm letting my mage hit and run the ogres, but the second level is proving to make that a bit more difficult. if I could dedicate my priest to nimbus, I think my warrior and mage can clear up everything pretty quick, especially with maneuver combos going
     
  15. Squidy

    Squidy Hydra

    Do note that Elven Maneuvers won't trigger if your guy has a nimbus on him.
     
    Sorreah likes this.
  16. kogi

    kogi Ogre

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