[Bugs] Armors

Discussion in 'Bugs' started by Squidy, Apr 12, 2014.

  1. Squidy

    Squidy Hydra

    Sometimes armors remember their die roll inducing a micro lag when they do.

    [​IMG]

    Still in the armor field but this time with Spiked Mail. If you melee attack with a 1-2 HP character an ennemy with Spiked Mail, and if the armor triggers while you deal enough damages to kill the ennemy both characters will die. So far so good but the problem comes at the end of the battle. Indeed, once every ennemies have died, the "battle completed" message will never show up making the game kinda stuck. Happened to me 3 times so far, both during the battle or with the final blow. Refreshing the page fixes the problem, bringing us the the collect loot page as we reconnect.
     
  2. Squidy

    Squidy Hydra

    System still do those but I have also noticed a Duck card retaining its last failed roll in the cards of an ennemy flying monkey.

    Also the small card feature when you draw an armor card with a simian reflexes still exists.
     
  3. Squidy

    Squidy Hydra

    Nothing new for the other bugs still existing but:

    Happened to me today with Unholy Energy Attached that made me draw a Reliable Mail (the mail went small).
     
    Flaxative likes this.

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