I want a spread of cardhunter's monsters (using small portraits), like I made for the player characters, but I can't locate any kind of manifest for the monsters. I've combed through the http request logs and have identified the url schema for these portraits: Code: http://live.cardhunter.com/assets/small_portraits/MONSTER_ID.png Any ideas? The client doesn't load a manifest of monsters at login, nor when you enter the campaign or the custom scenario editor (even though the editor has a list of some monsters). I suppose I could scrape the wiki...
The monsters actual name might not match its ingame appearance - I used to do this manually by checking the cache for my first versions of the monster entries in the wiki - I guess this is how you found the path? You're on the right track neoncat, but I'm not sure there's a a translateable list we have access to. Not sure if the wiki managed to pull the portraits straight from the game in the last big update they did. You might want to ask Phase if he has anything to share.
http://live.cardhunter.com/assets/small_portraits/Kobold1.png I used a debugger to track which files the client loads, none of which is obviously a manifest listing all the monsters. The scenario editor list seems to be hard-coded, given its inconsistency with some characters (like the broken Melvin), and the battle engine appears to load character IDs straight from the scenario file itself.
That's not a group ID. I guess all we can do is create custom scenarios with 10 different groups and see what images it tries to load.
Yeah, unless something has changed we don't actually make the monster list available to the client. You can probably pull the monster depictions out of verbose logs from battle starts though.