Here are some build notes from the new build we put up today (11th in Australia, 10th in USA). Replaced missing Thick Hide with Tough Hide on Trog Scuttler Added a ton of new treasure items Nudged errant death marker off the board Priests now have their class/race skills in the same char sheet positions as the other classes Fixed some card listings Tweaks to equipment list Updated some board art and added a new dungeon door decal Darkened temple floor tiles so white AOE easier to see Improved error logging Fixed damage boosting attachments addding damage when existing damage isn't positive More/improved talent prompts Fixed Consecrate Ground Fixed Smoke Bomb Implemented Rejuvination Added new item art Renamed confusingly-named shield Fixed missing shield bug in Bash Bros. starter pack Stopped custom tutoral battle setup systems affecting subsequent plays Changed "Ctrl-click" prompt to "Command-click" for mac users Fixed some client bugs, including adding-new-recruit-to-party issue
"Fixed some some card listings" "Stopped custom tutoral battle setup on repeat play" not trying to be a dick just trying to help!
I see. So, once you're done with Rejuvination, any chance you'll look at Rejuvenation? (Why, yes, everyone is giving you a hard time today. I figured, since you just totally upstaged my own post listing your updates (which are awesome), you deserved it.)