[Suggestion] Inventory Management Usabiliy Improvement

Discussion in 'Feedback and Suggestions' started by ClimbHigh, Oct 7, 2013.

  1. ClimbHigh

    ClimbHigh Mushroom Warrior

    Dear Devs,

    Great game!

    While I enjoy the card hunting at the daily/weekly shops, below new feature suggestion should speed that up and helps me enjoy the game more:

    All 3 suggestion applies to the the "Shops" only:

    #1. Double clicking an item in the Merchant window will auto-refresh my Mule in the following way:
    a. Mule will update to the same category (e.g. Divine Armor/boot)
    b. Sort the same way as in the merchant window
    c. highlight (or auto-scroll) to the same item if I already have one or multiple copies

    Reason: As of now, I spend "unnecessary" time to find if I have the item merchant is selling already, or how many copies I already have.

    #2. Double clicking an item in the Mule window will do the same for Merchant window as per #1
    #3. Instead of clicking the Exit button, make the "Shop" (the old guy icon) will cycle between 4 shops

    (This thread is different to
    http://forums.cardhunter.com/threads/suggestion-inventory-management-stuff.4070/)
     
  2. ClimbHigh

    ClimbHigh Mushroom Warrior

    #4. In the Merchant windows, add a filter showing only items that I does not have
     
  3. Heretiick

    Heretiick Goblin Champion


    This exists, there is a small red button that says "All" in the merchants shop, if you click it it can sort by "Usable" and "New."
     
  4. ClimbHigh

    ClimbHigh Mushroom Warrior

    It does not exist, what u said above aren't true.
    Clicking New nor Usable does not allow the filtering needed

    In short, the menu don't allow a way to quickly show if the merchant is selling stuff already have
     
  5. ClimbHigh

    ClimbHigh Mushroom Warrior

    To better illustrate by a screenshoot , when I need to see if I already have the Slippery Shield I need to type & search.
    This is not exactly quick.
     

    Attached Files:

  6. zelink551

    zelink551 Goblin Champion

    Thats because you're under the file of "all". Click the "all" button until you hit to the "new" button. Voila!
     
  7. Paprika2215

    Paprika2215 Mushroom Warrior

    What exactly do you mean by "Mule"? I agree that it would be useful to be able to switch between shops and being able to see which items you already own, just by clicking a button.

    But like mentioned above, you can already do that by toggling the "All", "Usable" and "New" buttons. When you click on the "All" button once, it says "Usable", and if you click it again, it will say "New". If you then hover your mouse pointer over the button (but don't click!), it will say "Showing items not yet owned (click to toggle)".

    I just don't really get what your point is in this thread, ClimbHigh... For example, double-clicking with the left-mouse button on an item (whether in a shop or elsewhere) won't get you anywhere, because by simply clicking on an item and holding down the mouse button will "drag" an item. I assume you know this. But if what you're saying is added, how will we drag our items around? I feel like all you're asking is already in the game -- and I'm especially curious about this "Mule"... what is that? This may be a noob-ish question, but seriously, I really have no idea what "Mule" is supposed to mean in this context! The only meaning of the word "mule" I know is that it's a kind of donkey. Right?
     
  8. Flaxative

    Flaxative Party Leader

    The mule is your inventory I think.
     
  9. progammer

    progammer Ogre

    There used to be a mule (donkey) that hold your inventory items. Said donkey can be upgraded multiple times to expand it. Then it was scrapped and now everyone got unlimited storage inventory.

    Edit: Found it: http://www.cardhunter.com/2011/11/dev-diary-15-adventures/
     
  10. ClimbHigh

    ClimbHigh Mushroom Warrior

    In deed the New means "Showing items not yet owned (click to toggle)" instead of me previous impression is the new items shop merchant is selling.
    We learn something every day isn't it?

    This, does not affect the #1,2,3 suggestions. Hope this is a good suggestion that get noticed.
     
  11. Paprika2215

    Paprika2215 Mushroom Warrior


    So, now that I know that "Mule" refers to your party's inventory (the items you own, not including the items your party currently has equipped), I can help you even further. Yesterday, I played one or two adventures, and between the two adventures I bought some items from the level 6 shop (which is the highest level shop I have available at the moment), and I noticed that, when I click on an item in the shop window, my inventory toggles to the same category of items. So your suggestion #1.a is already in effect. But what do you mean with 1.b? Sort the items... how?
     
  12. ClimbHigh

    ClimbHigh Mushroom Warrior

    Hello paprika, I knew that. The suggestion I've is different, it specifically refers to the item I am checking out at the merchant.
    (instead of stuff that I've already own)
    When checking the merchandise, the mule should auto-refresh to seam category, which now it doesn't
     

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