In "Into the Jungle" round 3, War Monkey used Pickpocket on Dandissian, and the game froze: Pickpocket did not resolve, and it did not become my turn again. (However the UI is still responsive.) Dandissian is holding these cards (in order): * Brain Burn * Smoke Bomb * Run * Simple Strike * Fireball Dandissian has these cards attached: * Firestarter Partial log follows. The full log is too long to paste here, but I've saved it in case it's useful. === CARD HUNTER CORE PC Client === Tue Jul 30 15:46:18 GMT+1000 2013 Sandbox Type: remote Version 0.6861 SFS Version: 1.1.6 Loading configuration sfs-config.xml Initializing world screen Config Loaded Config host: live-server.cardhunter.com Connecting... Connected Logged in as Volrak --- (lots skipped) --- BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Turn Complete BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Starting round 3 BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Attachment Phase Initiated BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Dandissian,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Dandissian took 3 damage BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Zaius,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Zaius took 3 damage BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Kara,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Kara took 3 damage BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Defensiveness,AttachedTo=Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Defensiveness from Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Zaius BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Zaius BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Kara BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Kara BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Draw Phase Initiated BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew Scamper for War Monkeys BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew Scamper for War Monkeys2 BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2 BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2 BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2 BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Walk for Rhundrakk BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Chop for Rhundrakk BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Lunging Hack for Rhundrakk BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Run for Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Smoke Bomb for Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Brain Burn for Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Run for Lexian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Predictable Stab for Lexian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Enervating Touch for Lexian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Action Phase Initiated BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=PlayAction,Action=Pickpocket,Instigator=Kara,Targets=Dandissian BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Dandissian took 5 damage BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Command::instruct Unhandled Instruction: (int_array) SELG: [1] (utf_string) type: selectCards (bool) IIU: false (int_array) SELCC: [3] (int_array) SELP: [0] BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Received invalid instruction: forced defeat BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary was defeated BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Command::instruct Unhandled Instruction: (utf_string) type: handPeeks (bool) IIU: false (sfs_object) HP: (sfs_array) peeks: (sfs_object) (int) cownerp: 0 (utf_string) type: Simple Strike (utf_string) origin: Novice Boots (int) group: 1 (int) owner: 0 (int) card: 3 (int) cownerg: 1 (bool) logOnClient: false BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Received invalid instruction: forced defeat --- (end of log)
Hmmm. Pickpocket From Card Hunter Wiki < Cards Jump to: navigation, search Name: Pickpocket Quality: Good (4/7) Rarity: Common Color Class: Attack Attack Type: Melee Damage Type: Piercing Damage: 5 Range: 1 Play effect 1: If this attack is from behind, remove a random card from target's hand and place it in your hand. [Collapse] Items with Pickpocket Pickpocket does not belong to any item. So where, sorry what Item has this?
There aren't any items with this on it (at least at the moment!) so it is not available to players. However it can be found in the decks of some enemies in the campaign, such as the War Monkeys mentioned above.