Freeze on pickpocket in Monkey Jungle

Discussion in 'Bugs' started by David Karlov, Jul 30, 2013.

  1. David Karlov

    David Karlov Kobold

    In "Into the Jungle" round 3, War Monkey used Pickpocket on Dandissian, and the game froze: Pickpocket did not resolve, and it did not become my turn again. (However the UI is still responsive.)

    Dandissian is holding these cards (in order):
    * Brain Burn
    * Smoke Bomb
    * Run
    * Simple Strike
    * Fireball
    Dandissian has these cards attached:
    * Firestarter

    Partial log follows. The full log is too long to paste here, but I've saved it in case it's useful.

    === CARD HUNTER CORE PC Client ===
    Tue Jul 30 15:46:18 GMT+1000 2013
    Sandbox Type: remote
    Version 0.6861
    SFS Version: 1.1.6

    Loading configuration sfs-config.xml
    Initializing world screen
    Config Loaded
    Config host: live-server.cardhunter.com
    Connecting...
    Connected
    Logged in as Volrak

    ---
    (lots skipped)
    ---

    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Turn Complete
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Starting round 3
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Attachment Phase Initiated
    BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Dandissian,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Dandissian took 3 damage
    BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Zaius,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Zaius took 3 damage
    BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=TriggerSucceed,Trigger=Ember Spray,TriggeringActor=Kara,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Kara took 3 damage
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Defensiveness,AttachedTo=Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Defensiveness from Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Zaius
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Zaius
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=AttachmentExpired,Attachment=Ember Spray,AttachedTo=Kara
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Detaching and discarding Ember Spray from Kara
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Draw Phase Initiated
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew Scamper for War Monkeys
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew Scamper for War Monkeys2
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary drew a card for War Monkeys2
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Walk for Rhundrakk
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Chop for Rhundrakk
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Lunging Hack for Rhundrakk
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Run for Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Smoke Bomb for Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Brain Burn for Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Run for Lexian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Predictable Stab for Lexian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Volrak drew Enervating Touch for Lexian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=Action Phase Initiated
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Event=PlayAction,Action=Pickpocket,Instigator=Kara,Targets=Dandissian
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Dandissian took 5 damage
    BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Command::instruct Unhandled Instruction:
    (int_array) SELG: [1]
    (utf_string) type: selectCards
    (bool) IIU: false
    (int_array) SELCC: [3]
    (int_array) SELP: [0]

    BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Battle::run failed due to command error.
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Received invalid instruction: forced defeat
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Gary was defeated
    BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Command::instruct Unhandled Instruction:
    (utf_string) type: handPeeks
    (bool) IIU: false
    (sfs_object) HP:
    (sfs_array) peeks:
    (sfs_object)
    (int) cownerp: 0
    (utf_string) type: Simple Strike
    (utf_string) origin: Novice Boots
    (int) group: 1
    (int) owner: 0
    (int) card: 3
    (int) cownerg: 1
    (bool) logOnClient: false




    BATTLE WARNING: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Battle::run failed due to command error.
    BATTLE LOG: Scenario=Monkey Jungle,Room=AWMO (Volrak),RoomID=981,Msg=Received invalid instruction: forced defeat
    ---
    (end of log)
     
  2. Jon

    Jon Blue Manchu Staff Member

    Thanks for the complete log. Looking into this.
     
  3. Stefan

    Stefan Mushroom Warrior

    Hmmm.

    Pickpocket


    From Card Hunter Wiki
    < Cards
    Jump to: navigation, search
    Name: Pickpocket [​IMG]
    Quality: Good (4/7)
    Rarity: Common
    Color Class: Attack
    Attack Type: Melee
    Damage Type: Piercing
    Damage: 5
    Range: 1
    Play effect 1: If this attack is from behind, remove a random card from target's hand and place it in your hand.
    [Collapse]
    Items with Pickpocket

    Pickpocket does not belong to any item.

    So where, sorry what Item has this?
     
  4. Assussanni

    Assussanni Ogre

    There aren't any items with this on it (at least at the moment!) so it is not available to players. However it can be found in the decks of some enemies in the campaign, such as the War Monkeys mentioned above.
     

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