Wall of Stone did not trigger Large Weapon trait...

Discussion in 'Bugs' started by Gerry Quinn, Jul 2, 2013.

  1. Gerry Quinn

    Gerry Quinn Goblin Champion

    ...which put paid to my cunning plan for killing Tvericus without taking damage! At least it kept the zombies off for a bit.
     
  2. Ben_Lee

    Ben_Lee Art Director, Chief Executive in charge of Laundry Staff Member

    Could you provide a screenshot please?
     
  3. Gerry Quinn

    Gerry Quinn Goblin Champion

    Sorry, I never thought to take a screenshot. I am pretty certain, though, that one of the Wall Of Stone squares was adjacent to one of Tvericus's four squares, and that he nevertheless made a successful melee attack from that position. [If a flag is set at the start of your turn when you are beside a blocking square, that would explain it, as the wall was created during the turn - but it's unlikely that a modern game is coded this way so I doubt that's the answer.]
     
  4. Jon

    Jon Blue Manchu Staff Member

    I'm guessing this a problem with the large weapon trait and 2x2 figures. Tvericus presumably had Large Weapon attached at the time?
     
  5. Gerry Quinn

    Gerry Quinn Goblin Champion

    Well, since I didn't take a screenshot, it's possible I made an error. But I'm pretty sure I planned it correctly, i.e. checked that the Large Weapon trait was still on him, cast Wall of Stone on squares including one beside him, and still had him hit someone in melee during the same turn.
     
  6. funny

    funny Mushroom Warrior

    Large Weapon is only a chance to fumble, he can still succeed with 1/3 chance.
     
  7. Gerry Quinn

    Gerry Quinn Goblin Champion

    Aargh, I'm an idiot! For some reason I thought it was 100%.

    Obviously there is probably no bug so.
     
  8. funny

    funny Mushroom Warrior

    Don't worry, you are not alone with that, it's one of the more arcane mechanics of Card Hunter. I was quite surprised by the bit smash on the head as well :D
     

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