Melvelous The Magnificent Sanctum of Melvis Battle 3 My warrior had 12 hit points left and a Guardian Angel in his hand. He was hit at the start of the round by the damage from Lava that was on the square he was standing on. The Guardian Angel did not trigger and he died. Here is the script for reference. Sounak),RoomID=62871,Msg=Starting round 10 BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Event=Attachment Phase Initiated BATTLE LOG: Player=Melvin,Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Event=TriggerSucceed,Trigger=Hot Spot,TriggeringActor=[Null],AffectedActors=Bruenor Battlehammer,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Msg=Bruenor Battlehammer took 13 damage BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Msg=Detaching and discarding Righteous Frenzy from Bruenor Battlehammer BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Msg=Detaching and discarding Unholy Curse from Bruenor Battlehammer BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Msg=Bruenor Battlehammer died BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Msg=Hajeil Sounak was defeated BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Group=Bruenor Battlehammer,Event=Discard,Card=Quick Reactions BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Group=Bruenor Battlehammer,Event=Discard,Card=Guardian Angel BATTLE LOG: Scenario=Melvelous Sanctum,Room=MELV (Hajeil Sounak),RoomID=62871,Event=GameOver
Guardian Angel is a block card so it doesn't trigger from area effects. It's logical - but a lot of us learned the hard way.