Card Ideas

Discussion in 'Feedback and Suggestions' started by timeracers, Jan 2, 2015.

  1. PULSEFLECT

    PULSEFLECT Orc Soldier

    Dimensional Dive
    Magic Arcane, Movement, Range 10
    Move randomly onto a square within line of sight and within 10 squares.
     
  2. wereviper

    wereviper Ogre

    @tolkien yes sir you would be correct

    @PULSEFIRE thank you for pointing that out. I didn't realize that I worded it wrong. I will fix the duration on those right away.
     
  3. Vlamona

    Vlamona Thaumaturge

    Bumping charge
    Move 5.
    Move in a straight line. At the end of the move if there is a character in the next square, for every square you moved slide that character 1 square in the same direction you moved. Unblockable.
     
  4. tolkien

    tolkien Thaumaturge

    Super4011 had a similar idea earlier, though yours seems like better wording:

    Shoving Charge
    Move, warrior card.Move 5, must move in a straight line, after the move, if there is an enemy in the next square, deal 1 damage and target slide back 1 for each square moved, then move 1 square further, this can be blocked.

    I'm planning on starting new threads for card ideas.
     
  5. WexMajor

    WexMajor Thaumaturge

    Adrenaline Burst - Warrior card -

    Assist - Self only
    Discard any attached card with: Encumber, Halt, Stun.
    Heal 3, Melee Frenzy 1
    You can play this card while stunned.
     
    ParodyKnaveBob likes this.
  6. tolkien

    tolkien Thaumaturge

    @timeracers
    I was thinking of quoting you on these card ideas. Do you have any names for them? What about Gelatinous Absorption and Reckless Abandon respectively? Also do you have any quality grades or item slots for them? shield and martial skill/dwarf skill/weapon?
     
  7. BlackVoidDeath

    BlackVoidDeath Guild Leader

    C4
    Attack | Gold
    Range 4 | Duration 2
    Target square becomes C4 terrain (difficult terrain; At the start of each round, if this card expires deal 18 fire damage to each enemy within 2 square).
    You press the button and is goes boom. Simple.
     
    wereviper likes this.
  8. wereviper

    wereviper Ogre

    Ride the Lightning
    Trait (Monster only?)
    Range 1 | Duration 3
    All Melee attacks gain 2 Electric damage and Move cards gain +1. When this card expires, you take 20 Unpreventabe Electric damage.
     
  9. timeracers

    timeracers Guild Leader

    Backing Block
    Block any. Move back 1 if you can't discard this instead. Keep. 5+
    Suggested as a Silver-(5, B-)
    Block.

    Reckless Rage
    Trait. Attach this card to yourself. Durations 2.
    Melee Frenzy 3. When you take damage, add 2 to that damage. Keep.
    Suggested as a Bronze-(2, C-)
    Boost, Handicap.
     
    Last edited: Feb 9, 2017
    ParodyKnaveBob and tolkien like this.
  10. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    Melee Frenzy 3.

    $:^ ]
     
    timeracers likes this.
  11. timeracers

    timeracers Guild Leader

    True, I didn't know about melee frenzy before the initial posting of it.
     
    Last edited: Feb 9, 2017
  12. WexMajor

    WexMajor Thaumaturge

    Defensive Stance - Warrior card -

    Assist - Self only
    Attach to self - Duration 3
    Armor 1 Keep, add 1 to any block card you play, subtract 1 from any damaging card you play

    Martyr's Mail - Cleric card -

    Armor 1 roll 2+ Keep
    If this armor fails to protect you draw a card

    Shifting Image - Mage card -

    Trait - Duration 3
    Immunity to attacks that don't target you Keep
     
  13. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    Wex, note that Spirit Form originally granted Immunity to untargeted effects. This was apparently too powerful on the test server because of course it's only Armor 4 now. The other two are neat, though. $:^ J
     
    WexMajor and wereviper like this.
  14. trrst

    trrst War Monkey

  15. wereviper

    wereviper Ogre

    Liked for if nothing else, the Stephen King quote :)
     
    trrst likes this.
  16. WexMajor

    WexMajor Thaumaturge

    Trickster

    Boost/Handicap
    After a melee attack you move 3 randomly, Teleport
    Discard this card and draw a card after activation.
     
  17. WexMajor

    WexMajor Thaumaturge

    Blank Card

    Trait/Special
    It becomes the copy a random card you have in your hand
     
    Last edited: Feb 15, 2017
    wereviper likes this.
  18. wereviper

    wereviper Ogre

    Quick question about this card idea....would this stay within the perticular class pool of the character that has this card or would it be really random like say a warrior has this card and it turns into a priest card or say a wizard has this card and it turns into a warrior card?
     
  19. WexMajor

    WexMajor Thaumaturge

    Sorry, bad wording, I will correct it.
     
  20. WexMajor

    WexMajor Thaumaturge

    Crushing Despairâ„¢ - Guess where I got the name ;)

    Magic attack - Type psychic
    Range 5 - Damage 1 Penetrating
    Attach to target - Duration 2
    Anytime target plays a card, he discards it for no effect - Save 4+
     

Share This Page