Couldn't find anything else on this, Sorting by Talent in Axes and Things shop doesn't group items by talent. See images:
There is the log: === CARD HUNTER CORE PC Client === Sun Feb 17 03:08:21 GMT-0500 2013 Sandbox Type: remote Version 0.5060 SFS Version: 1.1.1 Loading configuration sfs-config.xml Initializing world screen Config Loaded Config host: live-server.cardhunter.com Connecting... Connected Logged in as datte Loading static data... Fetching manifest Manifest loaded. Creating CSV parser. Processing manifest. Processing: Card Processing: Adventure Processing: Equipment *** Static Data Duplicate record *** : Scampering Boots in null Processing: CharacterArchetype Processing: Figure Processing: ExperienceTable Processing: HealthTable Processing: TalentTable Processing: Prompt Processing: Keywords Processing: Price Processing: StarterPack Data loaded. Verifying data. Initializing deck builder StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Strong Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Trained Bludgeon Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Puncturing Stab Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Puncturing Stab Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Healing Presence Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Lunging Thrust Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Dropped Guard Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide. Initializing deck builder StaticCardRenderer::checkTextArea Righteous Frenzy Thumbnail Title is too wide.
Notice how divine weapons, weapons, staffs, arcane items, divine items, divine armor, robes and armor are all mixed together?
Yeah, but we can't see the Talent cost of any of them. Guessing by the Blessed Branch at the top (it's pretty unmistakeable), the nearby items are likely Beginner's Staff, Blocking Hammer, Blunt Sword and so on, none of which have any Talent requirements. I presume you are mistaking "Talent" for "the slot on the character sheet where the item goes." Talents are explained here. The dev diary one previous concluded with "OK, then what’s a Talent? I don’t have time to fully explain them this week, but you can see them in the item illustrations above. They’re represented by the little glass beads next to the item names and they determine which items you can use. I’ll run through more exactly what they are and how we came to adopt them next week." And, then, came the explanation I linked. Edited P.S.: I'm not sure why people keep posting logs when there's nothing in the log related to their post. Really, just look at it: there's no mention of sorting.
Its really hard for some people to tell especially if they have no experience with code what so ever and are of the younger generation so don't be too harsh on them. A general tip would probably be that the only log information needed tends to be the first 5 and last 8 rows at most.
Well, if I sounded harsh, I apologize. I wanted to mention this because thinking about the logs is helpful for giving good bug reports, and we've seen a bunch that went either way by now. Also, I mentioned it within this thread because I would sound even more egotistical if I started a whole new thread to say "Hey, all you people posting logs: listen up."
It wasn't as much the amount of harshness as it was the focus of it. I'm not saying you intended it that way but if i had this thread i would feel extra targeted by the comment is all. But i know you have no ill will so that wouldn't happen some of the new members might not know that.
I often find that to be an issue: I've got something practical to say, and all available ways to say it sound rude, and so a NORMAL person would conclude "Oh, you shouldn't say it," but I ain't normal. As a result, I hope for the best and apologize for the worst.