How-to: 1. Have a wizard in your team. or 2 or 3 to make the following more constant. 2. Move him a little - play your walk/run or whatever. 3. Move him more, at least 3 steps are required (Run/Run, Team/Escaping Run/Dash/Dash, Team/Sprint/Sprint, Team/Wild Run/Teleport Self/Charge/Brutal Charge and many more options). If you have Telepod Jaunt, you can skip the previous point. 4. Cast Telekinesis on opp's char that hasn't moved yet. 5. Win by an instant ragequit.