Card Ideas

Discussion in 'Feedback and Suggestions' started by timeracers, Jan 2, 2015.

  1. seth arue

    seth arue Thaumaturge

    Lookup Reactive Trip, then.
     
    timeracers likes this.
  2. WexMajor

    WexMajor Thaumaturge

    Well, it's not a block (or a player card, for that matters). :rolleyes:
    Are there more or it's the only one???
     
    Last edited: Mar 19, 2016
  3. BlackVoidDeath

    BlackVoidDeath Guild Leader

    Slow Chop
    Sliver Quality
    Range: 1 | Damage: 10
    Add 3 to blocks rolls against this.
    To put all your might into something you need to control it, unfortunately the enemy can see it coming from a mile away.
     
    WexMajor likes this.
  4. seth arue

    seth arue Thaumaturge

    Mind Muddle would also like to say hello.
    How about Hypnotic Beacon, too?
    Both can keep you from walking the way you intended.
     
    timeracers likes this.
  5. WexMajor

    WexMajor Thaumaturge

    Maybe I wasn't clear with my previous statement.
    There are no Block cards blocking movement.
    Thus making the Unblockable on some movement cards totally moot.
    I know there are card that mettle with movement; just none of them are blocks.

    Vanishing Act

    Melee attack/move
    Type Piercing
    Range 1 - Damage 8
    Move 2 Teleport
    You can only move behind another character
     
  6. seth arue

    seth arue Thaumaturge

    I'm not recalling any movement cards that have Unblockable, but I could be wrong. An example?
     
  7. Macizo

    Macizo Guild Leader

    Violento spin, and unblokeable works, if not it would be blocked by defenders or other block any(the push part).
     
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  8. seth arue

    seth arue Thaumaturge

    Thus, as stated, the additional affect is unblocked, not the movement itself.
     
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  9. WexMajor

    WexMajor Thaumaturge

    That wasn't clear at all.

    Slowing Field

    Armor 2 Keep
    Encumber 1

    Movement cards with Unblockable and Cantrip can't be played by you or any adjacient character
     
  10. Macizo

    Macizo Guild Leader

    Yeah, the additional effect its unblokeable. And sorry if i was not clear.
     
  11. rinco69

    rinco69 Thaumaturge

    Cease Fire
    Projectile Sonic
    Unblockable, Stun, Attach to everyone, Duration 1

    ... made available via Human Skill.
     
  12. Macizo

    Macizo Guild Leader

    Too powerful. They are several ways to this to be broken first with vampires cantrips to this, bless and other stuff.

    Maybe attach to your selft and target. You loss half of your life.
     
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  13. seth arue

    seth arue Thaumaturge

    Violent Spin has Unblockable because the effect of pushing chars away is Unblockable, which has nothing to do with the movement that the character who plays Violent Spin makes.
    Again, find examplea of move cards with Unblockable, and I'd happily try to explain why they have it. I'd wager that every one of them has Unblockable for an effect the card has. Thus, there was no reason to worry.
    Also, as stated, there are blocks that have Block Any. If Violent Spin didn't have Unblockable, someone could theoretically Defender's Block the effects of Violent Spin (but the character would still move).
     
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  14. WexMajor

    WexMajor Thaumaturge

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    I believe those are all of them.
    There are a lot of them.
     
  15. timeracers

    timeracers Guild Leader

    Anything effecting enemies can be blocked except from behind unless otherwise stated or as a reaction.
    Charge: Can damage enemies
    Mighty Charge: Can damage enemies
    Brutal Charge: Can damage enemies
    Elvish Scamper: Can make enemies move
    Warp Run: The purging effect can effect enemies
    Rocket Charge: Can damage enemies
    Muscle Through: Can move enemies
    Violent Spin: Can move enemies
    Elvish Mobility: Can make enemies move
    Rumbling Charge: Can damage enemies
    Brachiation: Can damage enemies
    Bull Rush: Can damage enemies
     
  16. seth arue

    seth arue Thaumaturge

  17. WexMajor

    WexMajor Thaumaturge

    Cool. I didn't get elven cards would make move the enemy. I guess I don't play MP too much.

    Wobble

    Handicap
    Move 1 randomly
    Can be played while halted.
    Mandatory action
     
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  18. Valadilene

    Valadilene Lizardman Priest

    Bashing charge
    Move 4
    Move in a straight line. At the end of the move, if there's an enemy in the next square, slide back 1 that character for every square moved. Unblockable
     
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  19. WexMajor

    WexMajor Thaumaturge

    It looks like a good idea to me! ;)
     
  20. WexMajor

    WexMajor Thaumaturge

    Dark Guardian

    Magic assist
    Attach to target - Duration 2
    Armor 3 - Roll 4+
    Anytime the armor fails to protect, deliver 4 unholy damage to the attacker Penetrating

    EDITED
     
    Last edited: Mar 20, 2016
    ParodyKnaveBob likes this.

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