Game-breaking card bug: Time Snap

Discussion in 'Bugs' started by Gabbek, Feb 6, 2013.

  1. Gabbek

    Gabbek Orc Soldier

    Time snap is supposed to extend duration of everything by one turn, it in fact extends everything by two turns. Needs to be fixed![​IMG]
     
  2. Pengw1n

    Pengw1n Moderately Informed Staff Member

    How is it game breaking? Either the card or the text is wrong, so just a regular old bug? 2 turns might not be balanced, I agree if that's what you meant.
     
  3. Gabbek

    Gabbek Orc Soldier

    Think of invulnerability nimbus, smoke screen, freezes, lava, wall of stones etc getting extended by 2 - then you get the game-breaking issue :)
     
  4. Pengw1n

    Pengw1n Moderately Informed Staff Member

    I think we don't agree on the terminology here, is all. I see the bug - and it f's up balance (and is likely not intended), it doesn't make the game unplayable. Gamebreaking bugs to me is stuff like no new adventures unlocking, constant repeatable crashing et c.
     
  5. Gabbek

    Gabbek Orc Soldier

    Maybe I worded it incorrectly :) it's not really game-breaking but it makes it unintendly way too powerful to be used 'properly', extension by 1 turn (as card text says) makes this spell really good and most importantly - useful, 2 turns simply breaks too many things.
     
  6. Zane

    Zane Mushroom Warrior

    You're probably getting confused because the term "broken" is used to refer to things being overpowered, but "game breaking" means it literally breaks the game.
     
  7. Gabbek

    Gabbek Orc Soldier

    My bad then. However if you happen to run triple priest and do this it will literally break the game as invulnerability can be stacked to 5-10 turns easily :p
     
  8. Zane

    Zane Mushroom Warrior

    Well I haven't gotten that far in the campaign so I don't even know what card you're talking about, but i'll take your word for it.
     
  9. Jon

    Jon Blue Manchu Staff Member

    It's a bad bug, on it.
     

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