This week i got: Zero G Combat Elm Tlaloc's Stormplate St. Zaadia's Spacesuit Ferocity Axe Of The Titans good items but i don't see nothing that really worth it.
Generally, there are no powerhouse legendaries among that list, so you should continue saving especially if you're low (under 5k) on gold. I'd say Ferocity is the most useful one. Dwarf warriors usually want all the mobility they can get and Violent Spin is quite useful in the current Triple Duel league and in Chess Madness and Death March as well. Only get Zero G Combat Helm if you want Sprint, Team! and Mimetic Crown in same item / character. Tlaloc's Stormplate is the only divine armor with Grounding Plate, but I don't see any reason as to why would you want to equip it. There are better options with Cushioning Armor, than St. Zaadia's Spacesuit. I'm not a fan of Healing Beacon and Genetic Engineering is usually just overcosted Purge. Axe Of The Titans sits awkwardly in the middle too. For Surging Shield Block, I'd get Bolg's Big Iron Plate and if you're looking for Obliterating Chops, I'd pick Bloodchopper.
Aside from obvious buy on Blue Destruction, there are some other things I highly consider: Dangerous Club seems like a very legit minor token weapon. Nasrum's Moccasins have been the dream of mine ever since I thought of the ultimate armor warrior strategy. Other than that, Hawlic's Surging Shield seems underwhelming, and... that's all things worth mentioning, I reckon.
Gratz on the blue destruction! I have yet to find one haha I have a 5th hand of melvelous and 2nd bloody command this week.... 3 more radcannons and skulls away from being nuclear master...
Congratulations on Blue Destruction! I've looted two Dangerous Clubs, but I haven't tried it, because I'm a such a huge fan of Maquah Of Ancient Blood. Nasrum's Moccasins is fun item if you want to play with armor and generally better than the helmet version, especially if you want to pair Enchanted Harness with Mimetic Crown. Quite niche item, so I wouldn't go broke over it. Don't even bother with other legendaries. I just bought my 4th Hand Of Melvelous from last week's RR, but I think 5th starts to be a bit of an overkill. 2nd Bloody Command is really nice. I would get it. *** Two totally new legendaries in RR for me this week: Aork's Vial Of Memories & Zeeplon's Jumping Boots. I'm going to pass both, since I'm not yet in the end-mode where I can afford to buy anything I'm missing. 2nd Staff Of A Million Embers or 3rd The Softener might be more useful, but maybe I have enough of those already?
Keep my congratz too! I have two copies, but rarely use them: burning wizards generally deal more DPS. If you really want to make a Crusher warrior one day, this club may be very useful, since 5 of 6 attacks here are crushing. Otherwise, Pandawan is right, Maquah Of Ancient Blood is better. This is the best armor-pumping item in the game, and as long as it isn't a helm, you can try it for any class, not just for the warriors! I'd buy it just in case the devs would make a great armor for it some day.
Surely buy it! I've bought all three to create a Bloody human team one day. It should be at least very funny even if not much effective. As for me, I've got just one good Legendary this week: my 3rd The Lunginator. Finally! At last!!!
Nothing special this week, except: Deadly, Deadly Staff this staff look so cool but i don't know if it's really usefull Clovidian's Mail already own 1 Beater nice for SP in skeleton levels
Deadly, Deadly Staff: It's quite cool. Gets around Squeamish and can shoot around corners, but usually you'd use burst staff for that. If you run many different wizards in MP or want another damage type for EttSC modules, consider getting it. Clovidian's Mail: Upgrade from Zachary's Boots to Pergop's Slippers is somewhat justified, because Violent Spin is such a powerful card and it sees actual play in some builds and situations. But there are fewer instances where you'd like to run double Reliable Mail for minor token. Also, the epic options (Sturdy Armor & True Mail) come really close. Would not purchase. Beater: Nice, but somewhat luxury item, since it's mostly SP only. Maquah Of Ancient Blood is usually better in MP. Only Massive Harm deals more damage for one minor token, but usually you'd just want The Strongarm. As you said, the only reason to run this over Strongarm, is the damage type. If you run warriors in SP modules with lots of Only Bones and/or Tough Bark, consider getting this. I usually prefer vampires. If you have the gold and need, I'd get Deadly, Deadly Staff first. If you're still swimming in gold, after buying the staff, consider getting Beater.
Randimar thinks I need Legendary boots with Flanking Move this week. This week he has both Captain Cedric's Boots and Lt. Buckwell's Boots. I have 2 each of Garalem's Boots and Red Jon's Boots, so I think I'm pretty well set for tokenless 2x Flanking Move boots. As far as minor token Team Walk boots go, I have a Kelharin's Clogs, 3x Rhood's Boots, and 2x Salazar's Sandals. The Cedric's are maybe a little better than any of these, but I'm not sure they're better enough to be worth splashing out 2.5k for them.
Deadly, Deadly Staff- The easily boosted hard to block sparks and the good chance to hit at least two targets with Deadly Spark make this a very, very powerful item.
@Lucky Dice - as Pawndawan said, Maquah of Ancient Club > Dangerous Club Nasrum's Moccasins are unique! If you have spare gold, then get them, otherwise you can skip it. @Pawndawan - I think you can skip all the legendaries you mentioned @black_wolf - Deadly, Deadly is the only one worth getting of the three you mentioned. It's also quite strong, as folks have already said! Highly recommend. @Mr. Magnifico - Captain Cedric's Boots are the best blue token Team Walk boots available, and are much better than the alternatives you've listed. I'm a huge fan and would recommend picking it up if you have plenty of spare gold.
Yay! I finally got my first Phantom Pain in Randi. Other new legendary for me is Larkin's Orb. I have one Bewlin's Baffling Bauble and plenty of Farzil's Perplexing Horn / Orb Of Eex and plenty of epic arcane items with Cone Of Cold, so I'm not sure I really need it other than for collection. 4th Wym's Lavastaff and 2nd Painful Flashstaff are other legendaries of interest.
I've got two, but didn't use them much. I've got in in the good old days when the trees were large and Short Perplexing Rays were good. Now it isn't worth a yellow token, alas. The 4th Lavastaff may be used to speed up farming some scenarios using the maximum number of Firestorms possible. I cannot determine at the moment where to use two Painful Flashstaffs though.
My Randi has brought some very strange things this week: Bug Zapper 2000 Too many bad cards, but I really like Scatter Laser. Huetotl's Firebrand I have one and cannot decide whether do I need a second. Perrio's Kinetic Robes I have one and looks like that's enough. I cannot inagine myself running two control wizards The Lunginator. Fourth!!! Randi is obviously mocking me. I've waited for months to get my 3rd, and he gives me another one. I guess I should buy it, since I've got enough items for two Lunginating warriors. Or maybe I simply cannot skip The Lunginator
That was my 2nd or 3rd EttSC legendary, I thought to myself "Are all the EttSC legendaries going to be that random?"