Cardotron is stuck! And refuses to timeout xD. Tried refreshing twice and still nothing. In the turn previous, he used punishing beam to kill my mage, then I used instant burn on his priest. I'll update this once the timer goes to 0.
Of course it did. To blitz, either the winner wins with less than 4 stars or the loser loses with less than 2.
I had an issue with Cardotron - Cardotron was laggy throughout the game, and the game abruptly ended with a Victory screen with an endless spinning progress bar that went nowhere. This was not a victory at that point, I was able to rejoin the battle, then won next turn. Log attached, this went up to the point of the fake victory screen, there's what looks like an error at the end. Code: BATTLE WARNING: Scenario=MP Haunted Graveyard,Room=Dwedit vs Cardotron2000,RoomID=637628,Msg=Command::instruct Unhandled Instruction: (utf_string) type: handPeeks (sfs_object) HP: (sfs_array) peeks: (sfs_object) (utf_string) type: Arcane Aura (bool) logOnClient: false (int) cownerp: 0 (utf_string) origin: Magic Using Unit (int) cownerg: 0 (int) card: 2 (int) owner: 0 (int) group: 0 (bool) IIU: false BATTLE WARNING: Scenario=MP Haunted Graveyard,Room=Dwedit vs Cardotron2000,RoomID=637628,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckTriggeredDiscardCommand com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands::ResolveActionCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Haunted Graveyard,Room=Dwedit vs Cardotron2000,RoomID=637628,Msg=Battle::run failed due to command error.
Hmm, if you see this again (or anyone else sees it), please report it along with the battle log (thanks for that). It's unclear to me what cards are related to this problem and seeing a second example would really help narrow things down.